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22/05 Adress Logger by xXRusSXx/

maurow
Messaggi: 6,041
Discussioni: 2,066
Registrato: 03-2011
Reputazione:
133

Mix: 8,107
Spoiler:
//------------------------------------------//
/*------//Adress Logger by xXRusSXx//-------*/
//------------------------------------------//

//-------------[ Pointers / Bases ]------------//
#define ADR_PlayerPointer 0xA770DC
#define ADR_ServerPointer 0xA718A4
#define ADR_HEALTHPOINTER 0x31FB8
#define ADR_VIEWANGELS 0xA70950
#define ADR_DevicePTR 0x8C6B8C
#define ADR_GlobalPTR 0xB18C3
#define ADR_StatePTR 0xA77104
#define ADR_BasePTR 0xAA9A90
#define ADR_RoomPTR 0xA77334
#define ADR_HealthPTR 0x31FB8
#define ADR_UserPTR 0xF18C
#define ADR_UserBase 0xA776FC
#define ADR_MatrixPTR 0x9FF2D8

//----------------[ Offsets ]---------------//
#define ADR_Off_Speed 0x8C9EF0
#define ADR_Off_Invisible 0xB79A4
#define ADR_Off_NoSpawntime 0xB12AA8
#define ADR_OFS_LEVEL 0xB7970
#define ADR_OFS_DINAR 0xB7980
#define ADR_OFS_3DPLAYERVIEW 0x101A0
#define ADR_OFS_PLAYERSTATE 0xC4CC
#define ADR_OFS_WEAPONSTATE 0xC4D0
#define ADR_OFS_X 0x10300
#define ADR_OFS_Y 0x10310
#define ADR_OFS_Z 0x10308
#define ADR_OFS_NOSPREAD 0x10110
#define ADR_OFS_GRAVITY_Z 0xC4B4
#define ADR_OFS_GRAVITY_Y 0xC4B0
#define ADR_OFS_GRAVITY_X 0xC4B8
#define ADR_OFS_NODELAY 0x10410
#define ADR_OFS_NORELOAD 0x1040D
#define ADR_OFS_GlobalSize 0xB18
#define ADR_OFS_LocalSize 0xA1DC
#define ADR_OFS_NoReload 0x1040D
#define ADR_OFS_NoSwitch 0x1040D
#define ADR_OFS_NoRecoil1 0xC444
#define ADR_OFS_NoRecoil2 0xC448
#define ADR_OFS_NoRecoil3 0xC44C
#define ADR_OFS_NFD 0x102E8
#define ADR_OFS_ViewMain 0x101D4
#define ADR_OFS_ViewX 0x101D4
#define ADR_OFS_ViewZ 0x101D8
#define ADR_OFS_ViewY 0x101DC
#define ADR_OFS_SlotMain 0x9F1E0
#define ADR_OFS_Slot1 0x9F1E0
#define ADR_OFS_Slot2 0x9F1E1
#define ADR_OFS_Slot3 0x9F1E2
#define ADR_OFS_Slot4 0x9F1E3
#define ADR_OFS_Slot5 0x9F1E4
#define ADR_OFS_Slot6 0x9F1E5
#define ADR_OFS_Slot7 0x9F1E6
#define ADR_OFS_Slot8 0x9F1E7
#define ADR_OFS_PlayerState 0xC4CC
#define ADR_OFS_WeaponMain 0x101EC
#define ADR_OFS_Weapon1 0x101EC
#define ADR_OFS_Weapon2 0x101EE
#define ADR_OFS_Weapon3 0x101F0
#define ADR_OFS_UserName 0xB7A14
#define ADR_OFS_Invisible 0xB79A4
#define ADR_OFS_Pitch 0x101A8
#define ADR_OFS_Yaw 0x101C4
#define ADR_OFS_PlayerView 0x101A0
#define ADR_OFS_PlayerSpeed 0x1010C
#define ADR_OFS_NoSpread 0x10110
#define ADR_OFS_RoomMaster 0x9C60C
#define ADR_OFS_Premium1 0x15089
#define ADR_OFS_Premium2 0x1508D

//---------------[ Adresses ]---------------//
#define ADR_SpawnTime 0xB12AA8
#define ADR_UnlAmmo 0xA70D5C
#define ADR_NoSpawn1 0xB09880
#define ADR_NoSpawn2 0xB09884
#define ADR_NoSpawn3 0xB09888
#define ADR_NoBounds1 0xB087D4
#define ADR_NoBounds2 0xB087D8
#define ADR_NoBounds3 0xB087DC
#define ADR_NoWater1 0xA7DEBC
#define ADR_NoWater2 0xA7DEC0
#define ADR_MEM_WTW 0x894100
#define ADR_MEM_FastLockOn 0xA08C28
#define ADR_MEM_SuperNoSpread 0x8C9B58
#define ADR_MEM_PlantAnyWhere 0xA7098E
#define ADR_MEM_DefuseAnyWhere 0x934464
#define ADR_MEM_AutoRepair 0xA70997
#define ADR_MEM_Scope 0x934448
#define ADR_Artilery 0x8C9C50
#define ADR_MEM_FastHealth 0xA7B6B4
#define ADR_MEM_FastAmmo 0xA7B6AC
#define ADR_MEM_FastFlag 0xA7B6BC
#define ADR_MEM_WUW 0xA7DEC4
#define ADR_MEM_UnlAmmo 0xA70D5C
#define ADR_Boneshot 0x8CAB20
#define ADR_STW 0x88E61C
#define ADR_Speed 0x8C9EF0
#define ADR_DeathCam 0xB11784
#define ADR_Explosion 0x8C9CC8
#define ADR_PlayerProne 0xA776E4
#define ADR_StaminaRefill 0x9F90B8
#define ADR_AntiRadar 0xA7DEF4
#define ADR_QuickPlant 0xA70974
#define ADR_BigCarName 0x8C9D38
#define ADR_AutoStart 0x54585C
#define ADR_WeaponShot1 0xA7712C
#define ADR_WeaponShot2 0xA7714C
#define ADR_Breaklimit 0x8C9AC0
#define ADR_FullBright1 0xA775A8
#define ADR_FullBright2 0xA775AC
#define ADR_FullBright3 0xA775B0
#define ADR_GlassWalls 0xA70A48
#define ADR_WeaponGravity 0x8C9B18
#define ADR_SilentWalk 0xB088D8
#define ADR_LadderSpeed 0x8C9EA8
#define ADR_CrossHair 0xA7B6D0
#define ADR_ColorShot 0xA775A8
#define ADR_DeadSpinner 0x93126C
#define ADR_HideWeapon 0x8C9B9C
#define ADR_ChangeRoll 0x8C9BD0
#define ADR_CrazyCar 0x8C99F8
#define ADR_WTH 0x88C304
#define ADR_RollSpeed 0x8C9D18
#define ADR_VirtualJump 0x894134
#define ADR_Drunk 0xA70D18
#define ADR_SniperAmmo 0xA709B5
#define ADR_ExtraAmmo1 0xA709B3
#define ADR_ExtraAmmo2 0xA709B4
#define ADR_AssaultAmmo 0xA709B7
#define ADR_Bandage 0xA709B9

//----------------[ User ]-----------------//

#define ADR_User_Health 0x99CBE
#define ADR_User_Name 0x644C6
#define ADR_User_Points 0x18A4
#define ADR_User_Ping 0x6E883

//-----------------[ D3D ]------------------//
#define ADR_D3DUserName 0xAAA0D4

//--------------[ WeaponBinder ]-------------//

#define ADR_ClassBase 0xAAA43880
#define ADR_WeaponBase 0xA95A88
#define ADR_OFS_SlotBase 0x9E040

//-----------------[ ASM ]-----------------//

#define ADR_ASM_Artilery1 0x863DE7
#define ADR_ASM_QuickDefuse 0x43AF16
#define ADR_ASM_Bullets 0x50EDA4
#define ADR_ASM_WTW 0x76F242
#define ADR_ASM_STW 0x635CE0
#define ADR_ASM_BackToLobby 0x4DFC00
#define ADR_ASM_AlwaysCrossHair 0x576173
#define ADR_ASM_EngineText 0x401073
#define ADR_ASM_MessageBox 0x4BB140
#define ADR_ASM_UnlAmmo 0x51244E
#define ADR_ASM_SwitchTime 0x514A91
#define ADR_ASM_OPK 0x40817C
#define ADR_ASM_AutoStart 0x54585C
#define ADR_ASM_SuperCarSound 0x427319
#define ADR_ASM_EventNews 0x40EF54
#define ADR_ASM_Artillery1 0x4F6E2B
#define ADR_ASM_Artillery2 0x4F7097
#define ADR_ASM_AutoAmmo 0x506769
#define ADR_ASM_AutoMedic 0x50686D

//---------------[ BypassWR ]---------------//
#define ADR_MainPacket 0x5DA8BE
#define ADR_CRCPatch 0x418EA5



//Addresses Logged: 154 >< Addresses Failed: 0//
//---Special Thanks to: CyberRazzer, Xave, Exodus---//



La libertà non si insegna, è una scelta individuale.
22/05/2013, 22:00
#1
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