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[Address] 10\12

maurow
Messaggi: 6,041
Discussioni: 2,066
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//================ [ Pointers ] ================//
DWORD ADR_POINTER_PLAYER = 0xA48E74;
DWORD ADR_POINTER_SERVER = 0xA48E04;
DWORD ADR_POINTER_WEAPON = 0xA69B0C;
DWORD ADR_POINTER_DEVICE = 0xA489B0;
DWORD ADR_POINTER_MATRIX = 0x0;
DWORD ADR_POINTER_ANGELS = 0xA489AC;
DWORD ADR_POINTER_STATE = 0xA48E9C;
DWORD ADR_POINTER_BASE = 0xAA2C58;
DWORD ADR_POINTER_ROOM = 0x0;
//================ [ Memorys ] =================//
DWORD ADR_MEMORY_WALKTHROUGHWALLS = 0x8671F8;
DWORD ADR_MEMORY_DEFUSEANYWHERE = 0x903DAC;
DWORD ADR_MEMORY_PLANTANYWHERE = 0xA489EE;
DWORD ADR_MEMORY_SUPERNOSPREAD = 0x0;
DWORD ADR_MEMORY_ANTIAFKKICK = 0x0;
DWORD ADR_MEMORY_NOSPAWNWAIT = 0x0;
DWORD ADR_MEMORY_QUICKDEFUSE = 0xA489D0;
DWORD ADR_MEMORY_QUICKPLANT = 0xA489D0;
DWORD ADR_MEMORY_FASTLOCKON = 0x9CF870;
DWORD ADR_MEMORY_AUTOREPAIR = 0x0;
DWORD ADR_MEMORY_FASTREPAIR = 0x0;
DWORD ADR_MEMORY_FASTHEALTH = 0x0;
DWORD ADR_MEMORY_NOWATER_1 = 0x0;
DWORD ADR_MEMORY_NOWATER_2 = 0x0;
DWORD ADR_MEMORY_AUTOMEDIC = 0x8904D8;
DWORD ADR_MEMORY_AUTOAMMO = 0x8904D8;
DWORD ADR_MEMORY_FASTAMMO = 0x0;
DWORD ADR_MEMORY_FASTFLAG = 0x0;
DWORD ADR_MEMORY_NOBOUNDS = 0x0;
DWORD ADR_MEMORY_NODELAY = 0xA53EB8;
DWORD ADR_MEMORY_UNLAMMO = 0xA48DE0;
DWORD ADR_MEMORY_SCOPE = 0x903D98;
//================ [ Offsets ] =================//
DWORD ADR_OFFSET_GLOBALPLAYERSIZE = 0x1D10;
DWORD ADR_OFFSET_LOCALPLAYERSIZE = 0xA40C;
DWORD ADR_OFFSET_READYROOMSIZE = 0x0;
DWORD ADR_OFFSET_STARTROOMSIZE = 0x0;
DWORD ADR_OFFSET_FASTNADEBLAST = 0x10114;
DWORD ADR_OFFSET_NOFALLDAMAGE = 0x0;
DWORD ADR_OFFSET_3DPLAYERVIEW = 0x101A0;
DWORD ADR_OFFSET_NOSERVERKICK = 0x361;
DWORD ADR_OFFSET_PLAYERSPEED = 0x1010C;
DWORD ADR_OFFSET_PLAYERSTATE = 0xC4CC;
DWORD ADR_OFFSET_WEAPONSTATE = 0x0;
DWORD ADR_OFFSET_POSITION_X = 0x10300;
DWORD ADR_OFFSET_POSITION_Y = 0x10310;
DWORD ADR_OFFSET_POSITION_Z = 0x0;
DWORD ADR_OFFSET_NORECOIL_1 = 0x0;
DWORD ADR_OFFSET_NORECOIL_2 = 0x0;
DWORD ADR_OFFSET_NORECOIL_3 = 0x0;
DWORD ADR_OFFSET_AUTODEFUSE = 0x10374;
DWORD ADR_OFFSET_AUTOPLANT = 0x10370;
DWORD ADR_OFFSET_INVISIBLE = 0xDF344;
DWORD ADR_OFFSET_GRAVITY_Y = 0xC4B0;
DWORD ADR_OFFSET_AUTOSHOT = 0x10386;
DWORD ADR_OFFSET_WEAPON_1 = 0x101EC;
DWORD ADR_OFFSET_WEAPON_2 = 0x101EE;
DWORD ADR_OFFSET_WEAPON_3 = 0x101F0;
DWORD ADR_OFFSET_SLOTBASE = 0xC5F20;
DWORD ADR_OFFSET_NOSWITCH = 0x1040D;
DWORD ADR_OFFSET_NORELOAD = 0x1040D;
DWORD ADR_OFFSET_NOSPREAD = 0x0;
DWORD ADR_OFFSET_USERNAME = 0xDF574;
DWORD ADR_OFFSET_PREMIUM = 0x58C;
DWORD ADR_OFFSET_NODELAY = 0x0;
DWORD ADR_OFFSET_VIEW_X = 0x0;
DWORD ADR_OFFSET_VIEW_Y = 0x8;
DWORD ADR_OFFSET_VIEW_Z = 0x4;
DWORD ADR_OFFSET_SLOT_1 = 0x0;
DWORD ADR_OFFSET_SLOT_2 = 0x1;
DWORD ADR_OFFSET_SLOT_3 = 0x2;
DWORD ADR_OFFSET_SLOT_4 = 0x3;
DWORD ADR_OFFSET_SLOT_5 = 0x4;
DWORD ADR_OFFSET_SLOT_6 = 0x5;
DWORD ADR_OFFSET_SLOT_7 = 0x6;
DWORD ADR_OFFSET_SLOT_8 = 0x7;
DWORD ADR_OFFSET_MASTER = 0x0;
DWORD ADR_OFFSET_LEVEL = 0xDF320;
DWORD ADR_OFFSET_DINAR = 0x0;
DWORD ADR_OFFSET_PITCH = 0x0;
DWORD ADR_OFFSET_YAW = 0x101C4;
DWORD ADR_OFFSET_MAP = 0x0;
//================= [ States ] =================//
DWORD ADR_STATE_WEAPON_RELOAD = 0xA48ECC;
DWORD ADR_STATE_WEAPON_SHOT = 0xA48EC0;
DWORD ADR_STATE_PLAYER_VEHICLE = 0xA48EB8;
DWORD ADR_STATE_PLAYER_PRONE = 0xA48EAC;
//=============== [ User Infos ] ===============//
DWORD ADR_USER_HEALTH = 0xAA47EC;
DWORD ADR_USER_POINTS = 0xAA2C58;
DWORD ADR_USER_READY = 0xAA4898;
DWORD ADR_USER_PING = 0xAA2C58;
DWORD ADR_USER_NAME = 0xAA361C;
DWORD ADR_USER_TEAM = 0xAA2C58;
//================ [ Assembly ] ================//
DWORD ADR_ASSEMBLY_MESSAGEBOX = 0x0;
DWORD ADR_ASSEMBLY_AUTOREADY = 0x533B0A;
DWORD ADR_ASSEMBLY_AUTOSTART = 0x533B0A;
DWORD ADR_ASSEMBLY_UNLAMMO = 0x4FD9D3;
//**********************************************//
//***************** Logged: 46 *****************//
//***************** End Logging ****************//
//**********************************************//


La libertà non si insegna, è una scelta individuale.
10/12/2012, 23:32
#1
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