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[Address] 13\02

maurow
Messaggi: 6,041
Discussioni: 2,066
Registrato: 03-2011
Mix: 8,107
Lazl07


[sp]
struct CPlayer
{
char Eagl31[50244];//0x00
float NoRecoil1;//0xC444
float NoRecoil2;//0xC448
float NoRecoil3;//0xC44C
char Eagl32[72];//0xC450
BYTE index;//0xC498
char Eagl33[19];//0xC499
float GravityX;//0xC4AC
float GravityY;//0xC4B0
float GravityZ;//0xC4B4
char Eagl34[24];//0xC4B8
int WeaponState;//0xC4D0
char Eagl35[15416];//0xC4D4
float PlayerSpeed;//0x1010C
float NoSpread;//0x10110
float FastNadeBlast;//0x10114
char Eagl36[136];//0x10118
float PlayerView;//0x101A0
char Eagl37[4];//0x101A4
float Pitch;//0x101A8
char Eagl38[24];//0x101AC
float Yaw;//0x101C4
char Eagl39[12];//0x101C8
float ViewX;//0x101D4
float ViewY;//0x101D8
float ViewZ;//0x101DC
char Eagl310[12];//0x101E0
WORD Weapon1;//0x101EC
WORD Weapon2;//0x101EE
WORD Weapon3;//0x101F0
char Eagl311[90];//0x101F2
BYTE PlayerState;//0x1024C
char Eagl544[4]; //10250
float pos1; //10254
float pos2; //10258
float pos3; //1025C
char Eagl312[136];//10260
float NoFallDamage;//0x102E8
char Eagl313[20];//0x102EC
float PosX;//0x10300
char Eagl314[4];//0x10304
float PosY;//0x10310
char Eagl315[4];//0x10314
float PosZ;//0x10308
char Eagl316[100];//0x1030C
DWORD AutoPlant;//0x10370
DWORD AutoDefuse;//0x10374
char Eagl317[14];//0x10378
DWORD AutoShot;//0x10386
char Eagl318[110];//0x1038A
float NOM134IDLE;//0x103F8
};
struct CServer
{
char UnknownData1[0xBE8D8];//0x00
DWORD Packet;//0xBE8D8
CHAR UnknownData2[0x378C];//0xBE8DC
int Master;//0xC2068
char UnknownData3[0x5055];//0xC206C
BYTE Slot1;//0xC70C1
BYTE Slot2;//0xC70C2
BYTE Slot3;//0xC70C3
BYTE Slot4;//0xC70C4
BYTE Slot5;//0xC70C5
BYTE Slot6;//0xC70C6
BYTE Slot7;//0xC70C7
BYTE Slot8;//0xC70C8
char UnknownData4[0x1827B];//0xC70C9
LONG Invisible;//0xDF344
char UnknownData5[0x154C];//0xDF34C
DWORD RoomNumber;//0xE0898
DWORD MyPlayerSlot;//0xE089C
DWORD MyTeam;//0xE08A0
};

struct CServerBase
{
CServer* MyServer;
};

struct CPlayerInfo
{
CHAR UnknownData1[0x6D8];//0x00
CHAR IPAddress[16];//0x6D8
CHAR UnknownData2[0x2DC];//0x6E8
CHAR NAME[16];//0x9C4
CHAR UnknownData3[0x11B4];//0x9D4
INT KILLS;//0x1B88
INT DEATHS;//0x1B8C
INT FLAGS;//0x1B90
INT HEALTH;//0x1B94
INT MAXHELATH;//0x1B98
CHAR UnknownData4[0x94];//0x1B9C
BYTE ISREDY;//0x1C30
CHAR UnknownData5[0xBF];//0x1C31
BYTE TEAM;//0x1CF0
CHAR UnknownData6[0x4];//0x1B9C
int pClass;//0x1BA0
CHAR UnknownData7[0x1BFF];//0x1CF1
};//0x1CF8

struct CBase
{
CPlayer* pLocal;//0xA4FEB0
char _00[0x1280E4];//0xA4FEB4
CPlayer** pGlobal;//0xB77F98
};


struct CLocal
{
char xJumpToAdress0[32];//0x00
float PosX;//0x20
float PosY;//0x24
float PosZ;//0x28
char xJumpToAdress1[36];//0x2C
float Pitch;//0x50
float Yaw;//0x54
};

struct CMatrix
{
D3DXMATRIX Project;//0x00
D3DXMATRIX View;//0x40
};

Credits
3agle
Exodus
R3dL1n3
Sorry if i forget you.


La libertà non si insegna, è una scelta individuale.
13/02/2013, 20:39
#1
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