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[Address] 14\10 GigaByte AddieLogger
(Questo messaggio è stato modificato l'ultima volta il: 14/10/2012, 21:18 da MAUROW.)

maurow
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Discussioni: 2,066
Registrato: 03-2011
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Spoiler:
//===================================================
//============== GigaByte AddieLogger ===============
//===================================================


//===================================================
//==================== Pointers =====================
//===================================================
#define ADR_PLAYERPTR 0x00A3C498
#define ADR_SERVERPTR 0x00A3C428
#define ADR_WEAPONPTR 0x008FD6C8
#define ADR_DEVICEPTR 0x00******
#define OFS_DEVICEPTR 0x00*****
#define ADR_REMOTEPTR 0x00B610A8
#define ADR_DWMATRIX 0x009CA000
#define ADR_HEALTHPTR 0x0031FB8
#define ADR_STATEPTR 0x00A3C4C0
#define ADR_VIEWANGLE 0x00A3BFD0
#define ADR_USERBASE 0x00A3D26C
#define ADR_BASEPTR 0x00A93768
#define ADR_USERPTR 0x00A3C428
#define ADR_ROOMPTR 0x00A3CEA0


//===================================================
//======================= ADR =======================
//===================================================
#define ADR_DISTAMMOMEDIC 0x00896F70
#define ADR_DISTGUNPLAYER 0x00896BC0
#define ADR_UNLOXYGEN 0x00******
#define ADR_SUPEREXPLOSION 0x008969D0
#define ADR_STAMINAREFILL 0x009C4458
#define ADR_FASTLADDERUP 0x008962F0
#define ADR_WORLDINWATER 0x00A3C394
#define ADR_VIRTUALJUMP 0x00895FD4
#define ADR_RADARHIDEME 0x00A439FC
#define ADR_IMEXPLOSION 0x00896110
#define ADR_DEADSPINNER 0x008F9FAC
#define ADR_BREAKLIMIT 0x00895F20
#define ADR_ACCURACYAS 0x00A41254
#define ADR_CHANGEROLL 0x008632B4
#define ADR_PUSHMEAWAY 0x00862C7C
#define ADR_SPEED 0x00896338
#define ADR_SPEEDROLL 0x00896168
#define ADR_NOBOUNDS1 0x00B80EE8
#define ADR_CROSSHAIR 0x00A411D8
#define ADR_GMWARNING 0x00******
#define ADR_WALLCLIMB 0x008F56F0
#define ADR_NEXONCASH 0x00A3C540
#define ADR_NOSPAWN1 0x00B70EB0
#define ADR_NOSPAWN2 0x00******
#define ADR_PRONECQC 0x008FD794
#define ADR_STAMINA1 0x008634FC
#define ADR_STAMINA2 0x00863500
#define ADR_STAMINA3 0x00863504
#define ADR_STAMINA4 0x00863508
#define ADR_STAMINA5 0x0086350C
#define ADR_NOWATER2 0x00A439C8
#define ADR_NOWATER1 0x00******
#define ADR_DEATHCAM 0x00B786D8
#define ADR_HIGHMODE 0x00896400
#define ADR_ANTIAFK 0x00B70774


//===================================================
//======================= OFS =======================
//===================================================
#define OFS_NADE 0x0010114
#define OFS_SLOT1 0x00C70C0
#define OFS_SLOT2 0x00C70C1
#define OFS_SLOT3 0x00C70C2
#define OFS_SLOT4 0x00C70C3
#define OFS_SLOT5 0x00C70C4
#define OFS_SLOT6 0x00C70C5
#define OFS_SLOT7 0x00C70C6
#define OFS_SLOT8 0x00C70C7
#define OFS_LEVEL 0x00DF320
#define OFS_DINAR 0x00DF330
#define OFS_NOFALL 0x00102E8
#define OFS_X 0x0010300
#define OFS_Y 0x0010310
#define OFS_Z 0x0010308
#define OFS_WEAPON1 0x00101EC
#define OFS_WEAPON2 0x00101EE
#define OFS_WEAPON3 0x00101F0
#define OFS_VIEWX 0x00101D4
#define OFS_VIEWY 0x00101D8
#define OFS_VIEWZ 0x00101DC
#define OFS_YAW 0x00101C4
#define OFS_PITCH 0x00101A8
#define OFS_ROOMMASTER 0x00E0898
#define OFS_NOSPREAD 0x0010110
#define OFS_SPEED 0x001010C
#define OFS_3DVIEW 0x00101A0
#define OFS_INVI 0x00DF344
#define OFS_IMMASTER 0x00C2068
#define OFS_MAP 0x00C1C1C
#define OFS_NOSWITCH 0x001040D
#define OFS_NORELOAD 0x001040D
#define OFS_NODELAY 0x0010410
#define OFS_PACKET 0x00BE8D8
#define OFS_LOCALSIZE 0x00A40C
#define OFS_GLOBALSIZE 0x001D10
#define OFS_NORECOIL1 0x00C444
#define OFS_NORECOIL2 0x00C448
#define OFS_NORECOIL3 0x00C44C
#define OFS_PLAYERSTATE 0x00C4CC
#define OFS_WEAPONSTATE 0x00C4D0
#define OFS_GRAVX 0x00C4AC
#define OFS_GRAVY 0x00C4B0
#define OFS_GRAVZ 0x00C4B4
#define OFS_PREMIUM1 0x0058C
#define OFS_PREMIUM2 0x00590
#define OFS_READYSIZE 0x008E0
#define OFS_STARTSIZE 0x00A8


//===================================================
//==================== Ambient ======================
//===================================================
#define ADR_NEARFOG 0x00A439DC
#define ADR_FARFOG 0x00A439E0
#define ADR_GLASSWALLS 0x00A3C0C4
#define ADR_FULLBRIGHT1 0x00A3D118
#define ADR_FULLBRIGHT2 0x00A3D11C
#define ADR_FULLBRIGHT3 0x00A3D11C


//===================================================
//=================== Fast Hacks ====================
//===================================================
#define ADR_FASTAMMO 0x00A411B4
#define ADR_FASTHEALTH 0x00A411BC
#define ADR_FASTREPAIR 0x00A411BC
#define ADR_FASTFLAG 0x00A411C4
#define ADR_FASTLOCKON 0x00A3C040


//===================================================
//==================== Weapon =======================
//===================================================
#define ADR_HIDEWEAPON 0x008F56B0
#define ADR_WEAPONSHOT1 0x00A3C4E8
#define ADR_WEAPONSHOT2 0x00A3C508
#define ADR_SUPERNOSPREAD 0x00896008
#define ADR_SCOPE 0x008FD7A0
#define ADR_SCOPESIZE 0x008FD7A8
#define ADR_COLORSHOT1 0x00A3D118
#define ADR_COLORSHOT2 0x00A3D11C
#define ADR_COLORSHOT3 0x00A3D120
#define ADR_NOWEPGRAV 0x00895F78


//===================================================
//======================== PX =======================
//===================================================
#define PX_SNIPER 0x00A3C02C
#define PX_ASSAULT 0x00A3C02E
#define PX_BANDAGE 0x00A3C030
#define PX_EXTRAAMMO1 0x00A3C02A
#define PX_EXTRAAMMO2 0x00A3C02B


//===================================================
//==================== Vehicle ======================
//===================================================
#define ADR_VEHBIGNAME 0x00896180
#define ADR_VEHCRAZY 0x00895E50
#define ADR_VEHICLEJ 0x00******


//===================================================
//==================== User Info ====================
//===================================================
#define ADR_USER_NAME 0x00A9412C
#define ADR_USER_IP 0x00A93E40
#define ADR_USER_TEAM 0x00******
#define ADR_USER_PING 0x00******
#define ADR_USER_READY 0x00******
#define ADR_USER_POINTS 0x00******
#define ADR_USER_HEALTH 0x00******


//===================================================
//====================== Account ====================
//===================================================
#define OFS_USER_NAME 0x009C4
#define OFS_USER_HEALTH 0x001B94
#define OFS_USER_TEAM 0x001CF0
#define OFS_USER_POINTS 0x001018
#define OFS_USER_PING 0x006BC


//===================================================
//=================== WeaponBinder ==================
//===================================================
#define ADR_WEAPONBASE 0x00A5A61C
#define OFS_SLOTBASE 0x00C5F20
#define OFS_CLASSBASE 0x00A95308
#define OFS_PLAYERSLOT 0x00E089C


//===================================================
//====================== States ====================
//===================================================
#define ADR_WEPSTATE_SHOT 0x00A3C4E4
#define ADR_WEPSTATE_RELOAD 0x00A3C4F0
#define ADR_USERSTATE_VEH 0x00A3C4DC
#define ADR_USERSTATE_PRONE 0x00A3C4D0


//===================================================
//====================== Memory =====================
//===================================================
#define MEM_BONESHOT 0x00896F78
#define MEM_WTW 0x00862C48
#define MEM_WTW2 0x00******
#define MEM_STW 0x0085D6E4
#define MEM_WUW 0x00A439CC
#define MEM_WUW2 0x00******
#define MEM_WTH 0x00892AA0
#define MEM_QUICKPLANT 0x00A3BFF4
#define MEM_QUICKDEFUSE 0x00A3BFF4
#define MEM_UNLAMMO 0x00A3C400
#define MEM_PLANTANYWHR 0x00A3C012
#define MEM_DEFUSEANYWHR 0x008FD7B4
#define MEM_ARTILLERY 0x00896098
#define MEM_AUTOMEDIC 0x00******
#define MEM_AUTOAMMO 0x00******
#define MEM_AUTOREPAIR 0x00******
#define MEM_SILENTWALK 0x00******
#define MEM_SILENTRELOAD 0x00B707C4
#define MEM_NODELAY 0x00******


//===================================================
//======================== ASM ======================
//===================================================
NOT FOR YOU!


//===================================================
//================ AddieLogger Ended ================
//================ Total Logged: 233 ================
//===================================================





La libertà non si insegna, è una scelta individuale.
14/10/2012, 21:15
#1
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