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[Address] 19\11 [ Kazbah's Addylogger ]
(Questo messaggio è stato modificato l'ultima volta il: 19/11/2012, 21:58 da MAUROW.)

maurow
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//##########################################################//
//################ [ Kazbah's Addylogger ] #################//
//##########################################################//

//================ [ Pointers ] ================//
DWORD ADR_POINTER_PLAYER = 0xA48E74;
DWORD ADR_POINTER_SERVER = 0xA48E04;
DWORD ADR_POINTER_ANGELS = 0xA489AC;
DWORD ADR_POINTER_BASE = 0xAA2C58;
DWORD ADR_POINTER_MATRIX = //Private
//================ [ Command ] =================//
DWORD ADR_COMMAND = //Private
DWORD ADR_PACKET = 0xBE8D8;
//================ [ Memorys ] =================//
DWORD ADR_FASTLOCKON = 0x9CF870;
DWORD ADR_MEMORY_WALKTHROUGHWALLS = 0x85F790;
DWORD ADR_MEMORY_DEFUSEANYWHERE = 0x903DAC;
DWORD ADR_MEMORY_PLANTANYWHERE = 0xA489EE;
DWORD ADR_MEMORY_SUPERNOSPREAD = 0x88F6E8;
DWORD ADR_MEMORY_QUICKPLANT = //Private
DWORD ADR_MEMORY_NOBOUNDS1 = 0xB7FAB0;
DWORD ADR_MEMORY_NOBOUNDS2 = 0xB7FAB4;
DWORD ADR_MEMORY_NOBOUNDS3 = 0xB7FAB8;
DWORD ADR_MEMORY_BONE = 0x890490;
DWORD ADR_RapidFire = //Private
DWORD ADR_MEMORY_GMWARNING = //Private
//================ [ Offsets ] =================//
DWORD ADR_OFFSET_MYINDEX = 0xC49C;
DWORD ADR_OFFSET_GLOBALPLAYERSIZE = 0x1D10;
DWORD ADR_OFFSET_LOCALPLAYERSIZE = 0xA40C;
DWORD ADR_OFFSET_NODELAY = //Private
DWORD ADR_OFFSET_NOFALLDAMAGE = 0x102E8;
DWORD ADR_OFFSET_PLAYERSPEED = 0x1010C;
DWORD ADR_OFFSET_PLAYERSTATE = 0xC4CC;
DWORD ADR_OFFSET_WEAPONSTATE = 0xC4D0;
DWORD ADR_OFFSET_POSITION_X = 0x10300;
DWORD ADR_OFFSET_POSITION_Y = 0x10310;
DWORD ADR_OFFSET_POSITION_Z = 0x10308;
DWORD ADR_OFFSET_NORECOIL_1 = 0xC444;
DWORD ADR_OFFSET_NORECOIL_2 = 0xC448;
DWORD ADR_OFFSET_NORECOIL_3 = 0xC450;
DWORD ADR_OFFSET_AUTODEFUSE = 0x10374;
DWORD ADR_OFFSET_AUTOPLANT = 0x10370;
DWORD ADR_OFFSET_INVISIBLE = 0xDF344;
DWORD ADR_OFFSET_AUTOSHOT = //Private
DWORD ADR_OFFSET_WEAPON_1 = 0x101EC;
DWORD ADR_OFFSET_WEAPON_2 = //Private
DWORD ADR_OFFSET_WEAPON_3 = 0x101F0;
DWORD ADR_OFFSET_VIEW_X = 0x101D4;
DWORD ADR_OFFSET_VIEW_Y = 0x101D8;
DWORD ADR_OFFSET_VIEW_Z = 0x101DC;
DWORD ADR_OFFSET_SLOT_5 = 0xC70C5;
DWORD ADR_OFFSET_SLOT_6 = 0xC70C6;
DWORD ADR_OFFSET_SLOT_7 = 0xC70C7;
DWORD ADR_OFFSET_SLOT_8 = 0xC70C8;
DWORD ADR_OFFSET_MASTER = 0xE0898;
DWORD ADR_OFFSET_PITCH = 0x101A8;
DWORD ADR_OFFSET_YAW = 0x101C4;
DWORD WeaponShot = //Private
DWORD GravityX_Ofs = 0xC4AC;
DWORD GravityY_Ofs = 0xC4B0;
DWORD GravityZ_Ofs = 0xC4B4;
DWORD OFS_PREMIUM1 = 0x58C;
DWORD OFS_PREMIUM2 = 0x590;
//================= [ States ] =================//
DWORD ADR_STATE_WEAPON_SHOT = //Private
//================= [ Aimbot ] =================//
DWORD dwVisibleCheck = //Private
//============ [ Weapon Binder ] ==============//
DWORD WarRock_ClassPointer = 0xAA47F8;
DWORD WarRock_WeaponBasePointer = 0xA69B0C;
DWORD WarRock_SlotBase_Offset = 0x0;
DWORD WarRock_PlayerID_Offset = 0x1CF8;
//================ [ ASM ] =================//
DWORD ADR_Swim1 = //Private
DWORD ADR_Swim2 = //Private
//================ [ Failed [ 1 ] Addys ] =================//



La libertà non si insegna, è una scelta individuale.
19/11/2012, 21:57
#1
Cerca

1 Life, 1 Avatar <3
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Me gusta Happywide
come fa a mettere swim privato.
O.o

19/11/2012, 23:08
#2
Cerca


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