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[Address] ELBIER
(Questo messaggio è stato modificato l'ultima volta il: 17/05/2013, 19:11 da MAUROW.)

maurow
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Spoiler:
//-----------------------------------------------------------------------
//-------------------------------[POINTER]-------------------------------
//-----------------------------------------------------------------------
#define ADR_PlayerPointer 0x00A770DC
#define ADR_ServerPointer 0xA718A4
#define ADR_BasePointer 0xAA9A90
#define ADR_AngelsPointer 0xA70950
#define ADR_InfoPointer 0xAA9A90
#define ADR_StatePointer 0xA77104
#define ADR_WeaponPointer 0xA95A88
#define ADR_VehiclePointer 0xA70ABC
#define ADR_GPUPointer 0x8C6B8C
#define ADR_ZombieMapPointer 0xA70D5C
#define ADR_BombPointer 0xA776FC
#define ADR_WarRockHWID 0xA7094C
#define ADR_GearBase 0xA95A80
#define ADR_RemoteVehicle 0xA70A54
#define ADR_RoomClass 0xA776F0
#define ADR_HealthPointer 0x31FB8
#define ADR_UserBase 0xA776FC
#define Offest_DevicePointer 0x2B930
//------------------------------------------------------------------------
//-------------------------------[Adressen]-------------------------------
//----------------------- Addys_Logged SuccesFully!-----------------------
//------------------------------------------------------------------------
#define ADR_QuickPlant_Speed 0xA70974
#define ADR_Speed 0x8C9EF0
#define ADR_NoSpawnwait1 0xB12AA4
#define ADR_NoSpawnwait2 0xB12AA8
#define ADR_NoSpawnwait3 0xB12AAC
#define ADR_NoBounds1 0xB087D4
#define ADR_NoBounds2 0xB087D8
#define ADR_NoBounds3 0xB087DC
#define ADR_Stamina1 0x894A38
#define ADR_Stamina2 0x894A3C
#define ADR_Stamina3 0x894A40
#define ADR_Stamina4 0x894A44
#define ADR_Stamina5 0x894A48
#define ADR_Scope 0x934448
#define ADR_ScopeSide 0x934450
#define ADR_PlantAnyWhere 0xA7098E
#define ADR_DefuseAnyWhere 0x934464
#define ADR_BoneShot 0x8CAB20
#define ADR_STW 0xA70D74
#define ADR_WUW 0xA7DEC4
#define ADR_WTH 0x88C304
#define ADR_BigCarName 0x8C9D38
#define ADR_CrazyCar 0x8C99F8
#define ADR_LADDERQUICK 0x8C9EA8
#define ADR_DeadSpinner 0x93126C
#define ADR_BreakLimit 0x8C9AC0
#define ADR_NoWater1 0xA7DEC8
#define ADR_NoWater2 0xA7DEC0
#define ADR_NoWater3 0xA7DEC4
#define ADR_UNLAMMOMEMORY 0xA70D5C
#define ADR_DeathCam 0xB11784
#define ADR_ImDrunk 0xA70D18
#define ADR_Automedic_Ammo 0x8CAB18
#define ADR_ADR_NearFog 0xA7DED4
#define ADR_ADR_FarFog 0xA7DEDC
#define ADR_Packet 0x996B0
#define ADR_WallClimb 0x92C8B0
#define ADR_FrameLaggs 0xA70954
#define ADR_CQCProne 0x93443C
#define ADR_VirtualJump 0x8C9B84
#define ADR_AntiAfk 0xB08788
#define ADR_RollSpeed 0x8C9D18
#define ADR_ColorShot1 0xA775A8
#define ADR_ColorShot2 0xA775AC
#define ADR_ColorShot3 0xA775B0
#define ADR_ImmExplosion 0x8C9CC8
#define ADR_HideWeapon 0x92C870
#define ADR_CameraView 0x92C870
#define ADR_RadaHideme 0xA7DEF4
#define ADR_SlientReload 0xA7712C
#define ADR_AlwaysCross1 0xA7B6CC
#define ADR_AlwaysCross2 0xA7B6D0
#define ADR_AccuracyAs 0xA7B74C
#define ADR_AIWeaponCQC 0x93443C
#define ADR_GlassWalls 0xA70A48
#define ADR_SuperExplosion 0x8CA578
#define ADR_FastStuff 0xA70974
#define ADR_PUSHMEAWAY 0x894134
#define ADR_ANTIFLASHM14 0x894134
#define ADR_LOWGRAVITY 0xC4B0
#define ADR_CameraPosition1 0xA6A81C
#define ADR_CameraPosition2 0xA6A820
#define ADR_AutoRepair 0xA70997
#define ADR_NoSpread 0xA7B74C
#define ADR_Gmwarning 0xA9B564
#define ADR_GmwarningIp 0xA9B164
#define PlayerAnimProne 0xB088E0
#define PlayerAnimVehicle 0xB088EC
#define ADR_STAMINAREFILL 0x9F90B8
#define ADR_Resizescreen 0x92A9A6
#define ADR_Stand 0xA7711C
#define ADR_MineView 0xAAA584
#define ADR_BoneShot2 0xB12B70
#define ADR_QuickSpawn 0xB12AA4
#define ADR_ANTIKICKCALL 0x8865D8
#define ADR_NOWEAPONGRAVITY 0x8C9BB8
#define ADR_NxCash 0xA7715C
#define ADR_Jump 0x93449C
//-------------------------------[ Offest ]-------------------------------
//----------------------- Addys_Logged SuccesFully!-----------------------
//------------------------------------------------------------------------
#define Offset_NOSPREAD 0x10110
#define Offset_GlobalSize 0xB18
#define Offset_LocalSize 0xA1DC
#define Offset_X 0x10300
#define Offset_Y 0x10310
#define Offset_PLAYERSTATE2 0xC4CC
#define Offset_Speed 0x1010C
#define Offset_WEAPON1 0x101EC
#define Offset_WEAPON2 0x101EE
#define Offset_WEAPON3 0x101F0
#define Offset_INVISIBLE 0xB79A4
#define Offest_READYROOMSIZE 0x8F8
#define Offset_LEVEL 0xB7970
#define Offset_PITCH 0x101A8
#define Offset_YAW 0x101C4
#define Offset_NOSERVERKICK 0x2A1
#define Offset_3DPLAYERVIEW 0x101A0
#define Offset_PLAYERSPEED 0x1010C
#define Offset_ROOMMASTER 0x9C60C
#define Offset_NOM134IDLE 0x103F8
#define Offset_Weaponstate 0xC4D0
#define Offset_AutoPlant 0x10370
#define Offset_AutoDefuse 0x10374
#define Offset_AutoShot 0x10386
#define Offset_WeaponStateShot 0xA77128
#define Offset_FastNadeBlast 0x10114
#define Offset_Vehicle_Jump 0x88E61C
#define Offset_3DPlayerView 0x101A0
#define Offset_NOSWITCHTIME 0x1040D
#define Offset_NadeSize 0x8CA060
#define Offest_GameType 0x9C5C0
#define Offest_NoReload 0x1040D
#define Offest_VoteKick_Disabled 0x9CE43
#define Offset_EarthQuake 0x10384
#define Offset_STW 0x1380
#define Offset_EnableMouse 0xA70980
#define Offset_SPECTATE 0xB7F4C
#define Offset_MAP 0x9C71C
#define Offset_FORCEKICK 0x996B0
//-----------------------------------------------------------------------
//----------------------------[WeaponBinder]-----------------------------
//-----------------------------------------------------------------------
#define ADR_CLASSBASE 0xAAA438
#define ADR_SLOTBASE 0x9E040
#define ADR_WEAPONBASE 0xA95A88
//-----------------------------------------------------------------------
//-------------------------------[PX_Items]------------------------------
//-----------------------------------------------------------------------
#define PX_SNIPERAMMO 0xA709B5
#define PX_EXTRAAMMO1 0xA709B3
#define PX_EXTRAAMMO2 0xA709B4
#define PX_ASSAULTAMMO 0xA709B7
#define PX_Bandage 0xA709B9
//-----------------------------------------------------------------------
//--------------------------------[ Users ]------------------------------
//-----------------------------------------------------------------------
#define ADR_UserName 0xAAA0D4
#define ADR_UserIP 0xAA9DE8
#define ADR_UserReady 0xAAA4D8
#define ADR_UserTeam 0xAA9A90
#define ADR_UserPing 0xAA9A90
#define ADR_UserPoints 0xAA9A90
//-----------------------------------------------------------------------
//--------------------------------[ Acount ]-----------------------------
//-----------------------------------------------------------------------
#define OFS_Name 0x644
#define OFS_Health 0x99C
#define OFS_MaxHealth 0x9A0
#define OFS_Flags 0x998
#define OFS_Deaths 0x994
#define OFS_Kills 0x990
#define OFS_pClass 0x9A8
#define OFS_IsPoints 0x974
//-----------------------------------------------------------------------
//--------------------------------[ ASM ]------------------------------
//-----------------------------------------------------------------------
#define Assembly_Bullets 0x50EDA4
#define Assembly_OPK 0x40817C
#define Assembly_UNLAMMO 0x51244E
#define Assembly_Artillery1 0x4F6E2B
#define Assembly_Artillery2 0x4F7097
#define Assembly_CQCPatch 0x418EA5
#define Assembly_MoveToLobby 0x4DFCDE
#define Assembly_SniperAmmo 0x609828
#define Assembly_AssaultAmmo 0x423108
#define Assembly_BackToLobby 0x4DF965
#define Assembly_VehicleGPSColor 0x40A28D
#define Assembly_ESP Health 0x45D70B
#define Assembly_GameText 0x401073
#define Assembly_SWITCHTIME 0x514A91
#define Assembly_MAPPING 0x4AF2B4
#define Assembly_NODELAY 0x45315F
#define Assembly_MINEVIEW1 0x44815D
#define Assembly_MINEVIEW2 0x4481DB
#define Assembly_ANTI_M14 0x723065
#define Assembly_ASSZOOM 0x456546
#define Assembly_Command 0x4DFF54
#define Assembly_Deatchcam 0x4565B7
#define Assembly_STAMINAUP1 0x409419
#define Assembly_FakeKik 0x506858
#define Assembly_ForeceKick 0x4E019F
#define Assembly_EXTRAAMMO 0x456503
#define Assembly_EXTRsAAMMO 0x45651C
#define Assembly_ANTI_FLASH 0x5A85F2
#define Assembly_CROSSHAIR 0x5760AC
#define Assembly_AUTOREPAIR 0x42733A
#define Assembly_AUTOREPAIR2 0x427369
#define Assembly_RadarGps 0x59B92B
#define Assembly_SuperNoSpread 0x42BAD0
#define Assembly_AutoStart_Ready 0x54585C
#define Assembly_UnlOxygen 0x5088AF
#define Assembly_VisibleCheck 0x5CEE9F
#define Assembly_VehicleNFD 0x42A764
#define Assembly_CQCProne 0x4E8767
#define Assembly_BANDAGE 0x456503
#define Assembly_NoReload 0x51A733
#define Assembly_RegBone 0x401928
#define Assembly_TakeBase 0x453D40
#define Assembly_TakeBase2 0x453D4E
#define Assembly_SPUP 0x409419
#define Assembly_OPK1 0x408184
#define Assembly_OPK2 0x40818D
#define Assembly_OPK3 0x408199
#define Assembly_BackToLobby 0x4DFC00
#define Assembly_BackToLobby2 0x4DF292
#define Assembly_EngineText 0x401073
#define Assembly_EVENTNEWS 0x40EF54
#define Assembly_CreateBone 0x776CE0



La libertà non si insegna, è una scelta individuale.
17/05/2013, 19:10
#1
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Il criceto mannaro
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che bravo che sei Arow, instancabile, sei sempre qui e posti sempre cose interessanti Smile


digger
19/05/2013, 22:08
#2
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maurow
Messaggi: 6,041
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beato te che capisci quello che posto Asd Asd , grazie per il complimento , vi reputo come una seconda famiglia xxxxxxd Blush.. sia chiaro che ho anche una mia vita privata :heart:, ma cerco di fare quello che posso ...


La libertà non si insegna, è una scelta individuale.
19/05/2013, 22:39
#3
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