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[Address] vari :d

maurow
Messaggi: 6,041
Discussioni: 2,066
Registrato: 03-2011
Reputazione:
133

Mix: 8,107
Code:
Spoiler:

/*=================================================*/
/*=== [BuRn3R WarRock International Addy Logger] ==*/
/*=================================================*/
/*=================== [Pointer] ===================*/
DWORD ADR_POINTER_PLAYER = 0xA363B8;
DWORD ADR_POINTER_SERVER = 0xA36348;
DWORD ADR_POINTER_REMOTE = 0xB5A798;
DWORD ADR_POINTER_MATRIX = 0x9C4038;
DWORD ADR_POINTER_ANGELS = 0xA35EF0;
DWORD ADR_POINTER_WEAPON = 0xA541DC;
DWORD ADR_POINTER_CLASS = 0xA8EDF8;
DWORD ADR_POINTER_BASE = 0xA8D258;
DWORD ADR_POINTER_ROOM = 0xA36DA8;
DWORD ADR_POINTER_SLOT = 0xC5F18;
DWORD ADR_POINTER_DEVICE = 0xA35EF4;
/*==================== [Memory] ===================*/
DWORD ADR_MEMORY_ACCURACY_AS = 0xA3AE14;
DWORD ADR_MEMORY_WALKTHROUGHWALLS = 0x85DB88;
DWORD ADR_MEMORY_DEFUSEANYWHERE = 0x8F78AC;
DWORD ADR_MEMORY_PLANTANYWHERE = 0xA35F33;
DWORD ADR_MEMORY_SUPERNOSPREAD = 0x891030;
DWORD ADR_MEMORY_QUICKPLANT = 0xA35F14;
DWORD ADR_MEMORY_QUICKDEFUSE = 0xA35F14;
DWORD ADR_MEMORY_FASTLOCKON = 0xA35F60;
DWORD ADR_MEMORY_NOWATER_1 = 0xA3D588;
DWORD ADR_MEMORY_NOWATER_2 = 0xA3D58C;
DWORD ADR_MEMORY_NOBOUNDS1 = 0xB69E80;
DWORD ADR_MEMORY_NOBOUNDS2 = 0xB69E84;
DWORD ADR_MEMORY_NOBOUNDS3 = 0xB69E88;
DWORD ADR_MEMORY_SCOPE = 0x8F7898;
DWORD ADR_MEMORY_BONE = 0x891FA8;
DWORD ADR_MEMORY_ANTIAFKKICK = 0xB69E80;
DWORD ADR_MEMORY_NOSPAWNWAIT = 0xB78D98;
DWORD ADR_MEMORY_SHOOTTROUGHWALLS = 0x858644;
DWORD ADR_MEMORY_STAMINA1 = 0x85E43C;
DWORD ADR_MEMORY_STAMINA2 = 0x85E440;
DWORD ADR_MEMORY_STAMINA3 = 0x85E444;
DWORD ADR_MEMORY_STAMINA4 = 0x85E448;
DWORD ADR_MEMORY_STAMINA5 = 0x85E44C;
DWORD ADR_MEMORY_AUTOREPAIR = 0xA35F3A;
DWORD ADR_MEMORY_GLASSWALLS = 0x85E258;
DWORD ADR_MEMORY_SILENTRELOAD = 0xB69E84;
/*==================== [User] ======================*/
DWORD ADR_USER_READY = 0xA8EE88;
/*================== [Offsets] =====================*/
DWORD ADR_OFFSET_GLOBALPLAYERSIZE = 0x1D00;
DWORD ADR_OFFSET_LOCALPLAYERSIZE = 0xA404;
DWORD ADR_OFFSET_DEVICE = 0x2B930;
DWORD ADR_OFFSET_NORECOIL_1 = 0xC43C;
DWORD ADR_OFFSET_NORECOIL_2 = 0xC440;
DWORD ADR_OFFSET_NORECOIL_3 = 0xC444;
DWORD ADR_OFFSET_INDEX = 0xC490;
DWORD ADR_OFFSET_GRAVITY_X = 0xC4A4;
DWORD ADR_OFFSET_GRAVITY_Y = 0xC4A8;
DWORD ADR_OFFSET_GRAVITY_Z = 0xC4AC;
DWORD ADR_OFFSET_WEAPONSTATE = 0xC4C8;
DWORD ADR_OFFSET_PLAYERSTATE = 0xC4C4;
DWORD ADR_OFFSET_PLAYERSPEED = 0x10104;
DWORD ADR_OFFSET_NOSPREAD = 0x10108;
DWORD ADR_OFFSET_FASTNADEBLAST = 0x1010C;
DWORD ADR_OFFSET_PLAYERVIEW3D = 0x10198;
DWORD ADR_OFFSET_YAW = 0x101BC;
DWORD ADR_OFFSET_PITCH = 0x101A0;
DWORD ADR_OFFSET_VIEW_X = 0x101CC;
DWORD ADR_OFFSET_VIEW_Y = 0x101D0;
DWORD ADR_OFFSET_VIEW_Z = 0x101D4;
DWORD ADR_OFFSET_WEAPON_1 = 0x101E4;
DWORD ADR_OFFSET_WEAPON_2 = 0x101E6;
DWORD ADR_OFFSET_WEAPON_3 = 0x101E8;
DWORD ADR_OFFSET_NOFALLDAMAGE = 0x102E0;
DWORD ADR_OFFSET_POS_X = 0x102F8;
DWORD ADR_OFFSET_POS_Y = 0x10308;
DWORD ADR_OFFSET_POS_Z = 0x10300;
DWORD ADR_OFFSET_AUTOPLANT = 0x10368;
DWORD ADR_OFFSET_AUTODEFUSE = 0x1036C;
DWORD ADR_OFFSET_AUTOSHOT = 0x1037E;
DWORD ADR_OFFSET_NOM134IDLE = 0x103EC;
DWORD ADR_OFFSET_SLOT1 = 0xC70B8;
DWORD ADR_OFFSET_SLOT2 = 0xC70B9;
DWORD ADR_OFFSET_SLOT3 = 0xC70BA;
DWORD ADR_OFFSET_SLOT4 = 0xC70BB;
DWORD ADR_OFFSET_SLOT5 = 0xC70BC;
DWORD ADR_OFFSET_SLOT6 = 0xC70BD;
DWORD ADR_OFFSET_SLOT7 = 0xC70BE;
DWORD ADR_OFFSET_SLOT8 = 0xC70BF;
DWORD ADR_OFFSET_ROOMNUMBER = 0xE0880;
DWORD ADR_OFFSET_MYPLAYERSLOT = 0xE0884;
DWORD ADR_OFFSET_MYTEAM = 0xE0888;
/*=================================================*/
/*============== [Credits to BuRn3R] ==============*/
/*================== [Enjoy It!] ==================*/
/*=================================================*/Credits: BuRn3R



Code:
//================= EHSVC =================//
//================ BYPASS1 =================//
#define ADR_HSCallBack1 0x007C139
#define ADR_HSCallBack2 0x000A048
#define ADR_HSNanoScan1 0x009A520
#define ADR_HSNanoScan2 0x0097F6F
//================ BYPASS2 =================//
#define EhsvcSelfCrC 0x007B6AC
#define Detection 0x0009FB0
#define NanoCheck1 0x003CC8E
#define NanoCheck2 0x003A0CF
//================= Other =================//
#define HSAntiCrash 0x003CD04
#define Asm Detection 0x002C0A1
#define NanoCheck3 0x003C146
//================= LOGGED =================//
//================== 11 ==================//
//======= Made By BlackLegend & NikM =======//Credits: BlackLegend & NikM



Code:
#define ADR_FullBright1 0xA37048
#define ADR_FullBright2 0xA37044
#define ADR_FullBright3 0xA37040
#define ADR_FogColor1 0xA37090
#define ADR_FogColor2 0xA3708C
#define ADR_FogColor3 0xA37088
#define ADR_MapColor1 0xA37078
#define ADR_MapColor2 0xA37074
#define ADR_MapColor3 0xA37070
#define ADR_WaterShallowColor1 0x8F7D68
#define ADR_WaterShallowColor2 0x8F7D64
#define ADR_WaterShallowColor3 0x8F7D60
#define ADR_WaterDeepColor1 0x8F7D74
#define ADR_WaterDeepColor2 0x8F7D70
#define ADR_WaterDeepColor3 0x8F7D6C
#define ADR_ExtraAmmo1 0xA35F46
#define ADR_ExtraAmmo2 0xA35F47Credits: Mafia



La libertà non si insegna, è una scelta individuale.
08/09/2012, 23:30
#1
Cerca

1 Life, 1 Avatar <3
Messaggi: 9,074
Discussioni: 271
Registrato: 08-2011
Reputazione:
77

Mix: 0
Olè!alla mafia piacciono i colori Asd

08/09/2012, 23:44
#2
Cerca


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