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Addy 12/04/11 by AlexK

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Messaggi: 2,350
Discussioni: 667
Registrato: 03-2011
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    C++ Programming
  1. #+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+#
  2. #+#+#+#+#+#+#+#+#+#+# aLexK's AddyLogger #+#+#+#+#+#+#+#+#+#+#
  3. #+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+#
  4.  
  5. #+#+#+#+#+#+#+#+#+#+# Pointer #+#+#+#+#+#+#+#+#+#+#
  6. #define PTR_PLAYERPOINTER 0x00C7D918
  7. #define PTR_SERVERPOINTER 0x00B78290
  8. #define PTR_BASEPOINTER 0x00BB28F0
  9. #define PTR_DEVICEPOINTER 0x009B43C8
  10. #define PTR_WEAPONPOINTER 0x00A2229C
  11. #define PTR_HEALTHPOINTER 0x00BB4484
  12. #define PTR_USERPOINTER 0x00C7D964
  13.  
  14. #+#+#+#+#+#+#+#+#+#+# Address #+#+#+#+#+#+#+#+#+#+#
  15. #define ADR_NOSPREAD 0x00AFE9C8
  16. #define ADR_ALLWAYSCROSS 0x00A2212C
  17. #define ADR_SPEED 0x0099BAD4
  18. #define ADR_PLANTANYWHERE 0x00AFE9A0
  19. #define ADR_CQCProne 0x00A220B8
  20. #define ADR_FASTAMMO 0x00B01E74
  21. #define ADR_FASTMEDIC 0x00B01E7C
  22. #define ADR_FASTFLAG 0x00B01E80
  23. #define ADR_FASTREPAIR 0x00B01E78
  24. #define ADR_NOBOUNDS1 0x00B290E8
  25. #define ADR_NOBOUNDS2 0x00B290EC
  26. #define ADR_NOBOUNDS3 0x00B290F0
  27. #define ADR_QUICKSPAWN1 0x00B31CF8
  28. #define ADR_QUICKSPAWN2 0x00B31CFC
  29. #define ADR_QUICKSPAWN3 0x00B31D00
  30. #define ADR_IMDRUNK 0x00B2DF00
  31. #define ADR_FASTLOCKON 0x00C97514
  32. #define ADR_NOWATER 0x00A22170
  33. #define ADR_WALKUNDERWATER 0x00B048C0
  34. #define ADR_WATERCOLOR1 0x00A22174
  35. #define ADR_WATERCOLOR2 0x00A22178
  36. #define ADR_WATERCOLOR3 0x00A2217C
  37. #define ADR_FULLBRIGHT1 0x00B04828
  38. #define ADR_FULLBRIGHT1 0x00B0482C
  39. #define ADR_FULLBRIGHT1 0x00B04830
  40. #define ADR_NEARFOG 0x00B048C8
  41. #define ADR_FARFOG 0x00B048CC
  42. #define ADR_ANGELVIEW 0x00AFDAFC
  43. #define ADR_UNLAMMO 0x00C9140C
  44.  
  45. #+#+#+#+#+#+#+#+#+#+# Stamina #+#+#+#+#+#+#+#+#+#+#
  46. #define STAMINA1 0x00******
  47. #define STAMINA2 0x00******
  48. #define STAMINA3 0x00****** Not for Noobs!..
  49. #define STAMINA4 0x00******
  50. #define STAMINA5 0x00******
  51.  
  52. #+#+#+#+#+#+#+#+#+#+# Direct3D #+#+#+#+#+#+#+#+#+#+#
  53. #define D3D_NAME 0x00BB32B4
  54. #define D3D_HEALTH 0x00BB4484
  55.  
  56. #+#+#+#+#+#+#+#+#+#+# Offsets #+#+#+#+#+#+#+#+#+#+#
  57. #define OFS_FORCEKICK 0x005068E9
  58. #define OFS_SLOT1 0x001021A0
  59. #define OFS_SLOT2 0x001021A1
  60. #define OFS_SLOT3 0x001021A2
  61. #define OFS_SLOT4 0x001021A3
  62. #define OFS_SLOT5 0x001021A4
  63. #define OFS_SLOT6 0x001021A5
  64. #define OFS_SLOT7 0x001021A6
  65. #define OFS_SLOT8 0x001021A7
  66. #define OFS_NFD 0x00103A8
  67. #define OFS_PLAYERSIZE 0x001CF0
  68. #define OFS_X 0x00102D4
  69. #define OFS_Y 0x00102DC
  70. #define OFS_Z 0x00102D8
  71. #define OFS_GRAVITY_X 0x00C498
  72. #define OFS_GRAVITY_Y 0x00C4A0
  73. #define OFS_GRAVITY_Z 0x00C49C
  74. #define OFS_PREMIUM1 0x0057C
  75. #define OFS_PREMIUM2 0x00580
  76.  
  77. #+#+#+#+#+#+#+#+#+#+# PX Stuff #+#+#+#+#+#+#+#+#+#+#
  78. #define PX_EXTRAAMMO1 0x00AFE9AC
  79. #define PX_EXTRAAMMO2 0x00AFE9AD
  80. #define PX_SNIPERAMMO 0x00AFE9AE
  81. #define PX_ASSAULTAMMO 0x00AFE9B0
  82. #define PX_BANDAGE 0x00AFE9B2
  83.  
  84. #+#+#+#+#+#+#+#+#+#+# Asm #+#+#+#+#+#+#+#+#+#+#
  85. #define ASM_WTW 0x007FCD57
  86. #define ASM_STW 0x006135F0
  87. #define ASM_STAMINA5 0x0043C4C3
  88.  
  89.  
  90. #+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+#
  91. #+#+#+#+#+#+#+#+#+#+# Credits #+#+#+#+#+#+#+#+#+#+#
  92. #+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+#
  93. #+#+#+#+#+#+#+#+#+# aLexK # NikM # NoName #+#+#+#+#+#+#+#+#+#+#
  94. 75 Addys Logged!



12/04/2011, 18:22
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