/*******************Pointers*******************/
#define ADR_PTR_PLAYERPOINTER 0x000
#define ADR_PTR_SERVERPOINTER 0x00B7C198
#define ADR_PTR_BASEPOINTER 0x00BB67F8
/********************Memory********************/
#define ADR_MEM_SCOPE 0x00A26180
#define ADR_MEM_SPEED 0x0099D4F4
#define ADR_MEM_IMDRUNK 0x000
#define ADR_MEM_NOSPREAD 0x000
#define ADR_MEM_NOSPAWN1 0x00B35FD8
#define ADR_MEM_NOSPAWN2 0x000
#define ADR_MEM_NOSPAWN3 0x00B35FDC
#define ADR_MEM_NOBOUNDS1 0x000
#define ADR_MEM_NOBOUNDS2 0x000
#define ADR_MEM_NOBOUNDS3 0x000
#define ADR_MEM_FASTAMMO 0x00B05F7C
#define ADR_MEM_FASTREPAIR 0x00A26164
#define ADR_MEM_FASTHEALTH 0x00B05F84
#define ADR_MEM_FASTFLAG 0x000
#define ADR_MEM_GLASSWALLS 0x00B08A18
#define ADR_MEM_NEARFOG 0x000
#define ADR_MEM_FARFOG 0x000
#define ADR_MEM_FOGCOLOR1 0x00B089A0
#define ADR_MEM_FOGCOLOR2 0x00B0899C
#define ADR_MEM_FOGCOLOR3 0x00B08998
#define ADR_MEM_FULLBRIGHT1 0x00B089A0
#define ADR_MEM_FULLBRIGHT2 0x00B0899C
#define ADR_MEM_FULLBRIGHT3 0x00B08998
/*********************User*********************/
#define ADR_USER_D3D_NAME 0x00BB71BC
#define ADR_USER_D3D_IP 0x00BB6ECC
/*******************PxItems********************/
#define ADR_PX_EXTRACLIP1 0x00B02AAC
#define ADR_PX_EXTRACLIP2 0x00B02AAD
#define ADR_PX_SNIPERX2 0x00B02AAE
#define ADR_PX_ASSAULTX2 0x00B02AB0
#define ADR_PX_BANDAGE ´ 0x00B02AB2
/********************Offsets*******************/
#define ADR_OFS_Z 0x0000
#define ADR_OFS_Y 0x0000
#define ADR_OFS_X 0x000130
#define ADR_OFS_NFD 0x0000
#define ADR_OFS_SLOT5 0x001021A4
#define ADR_OFS_PREMIUM1 0x0000057C
#define ADR_OFS_PREMIUM2 0x00000580
creditz:CyberRazzer|YaZZn|NikM
Willi27|NoName|Gordon
King7|Son_Goten
------------------------------------------------------------
--------------------Pointer--------------------------
#define ADR_Serverpointer 0x00B7C198
#define ADR_Playerpointer 0x00C81820
#define ADR_BasePointer 0x00BB67F8
#define ADR_WeaponPointer 0x00A26378
#define ADR_DevicePointer 0x00B01C00
#define ADR_UserPointer 0x00C8186C
#define ADR_HealthPointer 0x00BB838C
#define ADR_NameBase 0x00BB6ACC // not sure
-----------------------------------------------------
--------------------Menorys--------------------------
#define ADR_AntiAfk 0x00B02AE0
#define ADR_WalkUnderWater 0x000
#define ADR_HeightWater 0x000
#define ADR_FastHealth 0x000
#define ADR_FastAmmo 0x000
#define ADR_FastFlag 0x00B05FA8
#define ADR_FastRepair 0x00B05F70
#define ADR_NoSpread 0x00C9CE30
#define ADR_NoBounds1 0x000
#define ADR_NoBounds2 0x000
#define ADR_NoBounds3 0x004
#define ADR_Speed 0x0099D4F4
#define ADR_Spawn1 0x00B35FE0
#define ADR_Spawn2 0x00B35FDC
#define ADR_Spawn3 0x00B35FD8
#define ADR_FogFar 0x000
#define ADR_FogNear 0x00FFFFFFFC
#define ADR_ForceKick 0x00F99B8
#define ADR_VisualJump 0x0098D9E8
#define ADR_Fullbright1 0x00B08968
#define ADR_Fullbright2 0x00B0896C
#define ADR_FullBright3 0x00B08970
#define ADR_WaterColor1 0x0016A0031
#define ADR_WaterColor2 0x0016A0035
#define ADR_WaterColor3 0x0016A0039
#define ADR_SuperNoSpread 0x0098FE28
#define ADR_Angelviewer 0x00B01BFC
---------------------PXItems-------------------------
#define ADR_ExtraAmmo1 0x00B02AAC
#define ADR_ExtraAmmo2 0x00B02AAD
#define ADR_SniperPx2 0x00B02AAE
#define ADR_AssultPx2 0x00B02AB0
#define ADR_Bandage 0x00B02AB2
-------------------D3DESPItems-----------------------
#define ESP_D3DHealth 0x00BB838C
#define ESP_D3DTeam 0x00BB84CC
#define ESP_D3DName 0x00BB71BC
#define ESP_D3DPing 0x000
#define ESP_D3DBranche 0x00BB8398
---------------------Offsets-------------------------
#define OFS_Max_Player 0x002B94C*
#define OFS_X 0x00130
#define OFS_Y 0x000
#define OFS_Z 0x000
#define OFS_LowGravityOfs_X 0x00C4A4
#define OFS_LowGravityOfs_Y 0x00148
#define OFS_LowGravityOfs_Z 0x00C4AC
#define OFS_NFD 0x00150
#define OFS_Slot1 0x001021A0
#define OFS_Slot2 0x001021A1
#define OFS_Slot3 0x001021A2
#define OFS_Slot4 0x001021A3
#define OFS_Slot5 0x001021A4
#define OFS_Slot6 0x001021A5
#define OFS_Slot7 0x001021A6
#define OFS_Slot8 0x001021A7
#define OFS_Level 0x0011A288
#define OFS_Dinar 0x0011A298
#define OFS_Prem1 0x0057C
#define OFS_Prem2 0x00580
#define OFS_GmWarn 0x00BB8364
--------------------AsmAddys-------------------------
#define OFS_Stamina5 0x0043B983
#define OFS_Stamina10 0x0043B9A1
#define ADR_Ossigen 0x0051B801
#define ADR_QuickPlant 0x00528093
#define ADR_Quick_Defuse 0x00527499
#define ADR_WTW 0x007FB2E7
#define ADR_Escalator1 0x007FC137
#define ADR_Escalator2 0x007FC274
creditz:
NoName
NikM
Son_Goten
CyberRazzor