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Addy 23/04/11 by BlackLegend

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Messaggi: 2,350
Discussioni: 667
Registrato: 03-2011
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    C++ Programming
  1. ~~~~~~~~~~~By BlackLegend~~~~~~~~~~~
  2. ~~~~~~~~~~~~Privat Logger~~~~~~~~~~~
  3. ~~~~~~~~~~~~~~~Pointer~~~~~~~~~~~~~~
  4. #define PTR_Playerpointer 0x00C81820
  5. #define PTR_Serverpointer 0x00B7C198
  6. #define PTR_BasePointer 0x00BB67F8
  7. #define PTR_DevicePointer 0x009B7108
  8. #define PTR_WeaponPointer 0x00A26378
  9. #define PTR_HealthPointer 0x00BB838C
  10. #define PTR_UserPointer 0x00C8186C
  11. ~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~~~~~~
  12. #define ASM_Invisible 0x00428EAA
  13. #define ASM_Bullets 0x0043C825
  14. #define ASM_NoReload 0x0024548B08
  15. #define ASM_NoDelay 0x004920CB
  16. #define ASM_QuickPlant 0x00528093
  17. #define ASM_QuickDefuse 0x00527499
  18. #define ASM_WTW 0x007FB2E7
  19. #define ASM_STW 0x00611570
  20. #define ASM_Stamina 5 0x0043B983
  21. ~~~~~~~~~~~~~~OFFSETS~~~~~~~~~~~~~~~
  22. #define OFS_PlayerSize 0x001CF0
  23. #define OFS_Premium1 0x0057C
  24. #define OFS_Premium2 0x00580
  25. #define OFS_1Slot 0x001021A0
  26. #define OFS_2Slot 0x001021A1
  27. #define OFS_3Slot 0x001021A2
  28. #define OFS_4Slot 0x001021A3
  29. #define OFS_5Slot 0x001021A4
  30. #define OFS_6Slot 0x001021A5
  31. #define OFS_7Slot 0x001021A6
  32. #define OFS_8Slot 0x001021A7
  33. #define OFS_NFD 0x00102CC
  34. #define OFS_X 0x00102E4
  35. #define OFS_Y 0x00102E8
  36. #define OFS_Z 0x00102EC
  37. #define OFS_NoRecoil1 0x00C43C
  38. #define OFS_NoRecoil2 0x00C440
  39. #define OFS_NoRecoil3 0x00C444
  40. #define OFS_LOWGRAVITY_X 0x00C4A4
  41. #define OFS_LOWGRAVITY_Y 0x00C4A8
  42. #define OFS_LOWGRAVITY_Z 0x00C4AC
  43. ~~~~~~~~~~~~~~~~D3D~~~~~~~~~~~~~~~~~
  44. #define D3D_Name 0x00BB71BC
  45. #define D3D_Branche 0x00BB8398
  46. #define D3D_Health 0x00BB838C
  47. ~~~~~~~~~~~~~~Stamina~~~~~~~~~~~~~~~
  48. #define STAM_STAMINA1 0x0098D9C4
  49. #define STAM_STAMINA2 0x0098D9C8
  50. #define STAM_STAMINA3 0x0098D9CC
  51. #define STAM_STAMINA4 0x0098D9D0
  52. #define STAM_STAMINA5 0x0098D9D4
  53. ~~~~~~~~~~~~~~~~MEM~~~~~~~~~~~~~~~~~
  54. #define MEM_Plantanywhere 0x00B02AA0
  55. #define MEM_Defuseanywhere 0x00B02AA4
  56. #define MEM_BlackToLobby 0x0040EB00
  57. #define MEM_CQC Prone 0x00C9CFCC
  58. #define MEM_ForceKick 0x004FD44B
  59. #define MEM_SuperNoSpread 0x0098FE28
  60. #define MEM_SuperMaster 0x00FCD30
  61. #define MEM_RoomMaster 0x00FD148
  62. #define MEM_NoSpawnWait1 0x00B35FD8
  63. #define MEM_NoSpawnWait2 0x00B35FDC
  64. #define MEM_NoSpawnWait3 0x00B35FE0
  65. #define MEM_ImDrunk 0x00B32160
  66. #define MEM_FastAmmo 0x00B05F7C
  67. #define MEM_FastFlag 0x00B05F88
  68. #define MEM_FastHealth 0x00B05F84
  69. #define MEM_FastRepair 0x00B05F84
  70. #define MEM_FastLockOn 0x00C9BF34
  71. #define MEM_Fullbright1 0x00B08968
  72. #define MEM_Fullbright2 0x00B0896C
  73. #define MEM_Fullbright3 0x00B08970
  74. #define MEM_NoSpread 0x009B2A50
  75. #define MEM_MaxPlayer 0x002B94C
  76. #define MEM_HawkMode 0x0098F2B8
  77. #define MEM_Speed 0x0099D4F4
  78. #define MEM_NoWater 0x00AF4D70
  79. ~~~~~~~~~~~~~~~~~PX~~~~~~~~~~~~~~~~~
  80. #define PX_ExtraAmmo1 0x00B02AAC
  81. #define PX_ExtraAmmo2 0x00B02AAD
  82. #define PX_Bandage 0x00B02AB2
  83. #define PX_AssaultAmmo 0x00B02AB0
  84. #define PX_SniperAmmo 0x00B02AAE
  85. #Credits: BlackLegend,Willi27



23/04/2011, 20:31
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