******/ Pointer /******
unsigned long ADR_PlayerPointer=0x00C81820;
unsigned long ADR_ServerPointer=0x00B7C198;
unsigned long ADR_BasePointer=0x00BB67F8;
******/ Memory /******
unsigned long ADR_SuperNoSpread=0x0098FE28;
unsigned long ADR_Speed=0x0099D4F4;
unsigned long ADR_Scope=0x00A26180;
unsigned long ADR_ScopeSize=0x00A26188;
unsigned long ADR_ImDrunk=0x00B32160;
unsigned long ADR_NearFog=0x00B08A18;
unsigned long ADR_FarFog=0x00B08A1A;
unsigned long ADR_QuickSpawn1=0x00B35FD8;
unsigned long ADR_QuickSpawn2=0x00B35FDC;
unsigned long ADR_QuickSpawn3=0x00B35FE0;
unsigned long ADR_NoBounds1=0x00B2D340;
unsigned long ADR_NoBounds2=0x00B2D344;
unsigned long ADR_NoBounds3=0x00B2D348;
unsigned long ADR_FastAmmo=0x00B05F7C;
unsigned long ADR_FastMedic=0x00B05F84;
unsigned long ADR_FastFlag=0x00B05F94;
******/ D3D Rel. /******
unsigned long ADR_D3D_UserName=0x00BB71BC;
unsigned long ADR_D3D_IP=0x00BB6ECC;
******/ Offsets /******
unsigned long OFS_PlayerSize=0x001CF0;
unsigned long OFS_NFD=0x00102CC;
unsigned long OFS_NoRecoil1=0x00C43C;
unsigned long OFS_NoRecoil2=0x00C440;
unsigned long OFS_NoRecoil3=0x00C444;
unsigned long OFS_X=0x00102E4;
unsigned long OFS_Y=0x00102E8;
unsigned long OFS_Z=0x00102EC;
unsigned long OFS_Premium1=0x001C34;
unsigned long OFS_Premium2=0x001C38;
unsigned long OFS_GameMode=0x0011A2AC;
unsigned long OFS_EnableDeathCam=0x0011B7E8;
unsigned long OFS_GameMaster=0x00574;