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Adress Logger by xXRusSXx

maurow
Messaggi: 6,041
Discussioni: 2,066
Registrato: 03-2011
Reputazione:
133

Mix: 8,107
Spoiler:
//------------------------------------------//
/*------//Adress Logger by xXRusSXx//-------*/
//------------------------------------------//

//-------------[ Pointers / Bases ]------------//
#define ADR_PlayerPointer 0xA7601C
#define ADR_ServerPointer 0xA707E4
#define ADR_HEALTHPOINTER 0x31FB8
#define ADR_VIEWANGELS 0xA6F890
#define ADR_DevicePTR 0x8C59A4
#define ADR_GlobalPTR 0xB18C3
#define ADR_StatePTR 0xA76044
#define ADR_BasePTR 0xAA89D0
#define ADR_RoomPTR 0xA76274
#define ADR_HealthPTR 0x31FB8
#define ADR_UserPTR 0xF18C
#define ADR_UserBase 0xA7663C
#define ADR_MatrixPTR 0x9FE298

//----------------[ Offsets ]---------------//
#define ADR_Off_Speed 0x8C8D10
#define ADR_Off_Invisible 0xB79A4
#define ADR_Off_NoSpawntime 0xB119E8
#define ADR_OFS_LEVEL 0xB7970
#define ADR_OFS_DINAR 0xB7980
#define ADR_OFS_3DPLAYERVIEW 0x101A0
#define ADR_OFS_PLAYERSTATE 0xC4CC
#define ADR_OFS_WEAPONSTATE 0xC4D0
#define ADR_OFS_X 0x10300
#define ADR_OFS_Y 0x10310
#define ADR_OFS_Z 0x10308
#define ADR_OFS_NOSPREAD 0x10110
#define ADR_OFS_GRAVITY_Z 0xC4B4
#define ADR_OFS_GRAVITY_Y 0xC4B0
#define ADR_OFS_GRAVITY_X 0xC4B8
#define ADR_OFS_NODELAY 0x10410
#define ADR_OFS_NORELOAD 0x1040D
#define ADR_OFS_GlobalSize 0xB18
#define ADR_OFS_LocalSize 0xA1DC
#define ADR_OFS_NoReload 0x1040D
#define ADR_OFS_NoSwitch 0x1040D
#define ADR_OFS_NoRecoil1 0xC444
#define ADR_OFS_NoRecoil2 0xC448
#define ADR_OFS_NoRecoil3 0xC44C
#define ADR_OFS_NFD 0x102E8
#define ADR_OFS_ViewMain 0x101D4
#define ADR_OFS_ViewX 0x101D4
#define ADR_OFS_ViewZ 0x101D8
#define ADR_OFS_ViewY 0x101DC
#define ADR_OFS_SlotMain 0x9F1E0
#define ADR_OFS_Slot1 0x9F1E0
#define ADR_OFS_Slot2 0x9F1E1
#define ADR_OFS_Slot3 0x9F1E2
#define ADR_OFS_Slot4 0x9F1E3
#define ADR_OFS_Slot5 0x9F1E4
#define ADR_OFS_Slot6 0x9F1E5
#define ADR_OFS_Slot7 0x9F1E6
#define ADR_OFS_Slot8 0x9F1E7
#define ADR_OFS_PlayerState 0xC4CC
#define ADR_OFS_WeaponMain 0x101EC
#define ADR_OFS_Weapon1 0x101EC
#define ADR_OFS_Weapon2 0x101EE
#define ADR_OFS_Weapon3 0x101F0
#define ADR_OFS_UserName 0xB7A14
#define ADR_OFS_Invisible 0xB79A4
#define ADR_OFS_Pitch 0x101A8
#define ADR_OFS_Yaw 0x101C4
#define ADR_OFS_PlayerView 0x101A0
#define ADR_OFS_PlayerSpeed 0x1010C
#define ADR_OFS_NoSpread 0x10110
#define ADR_OFS_RoomMaster 0x9C60C
#define ADR_OFS_Premium1 0x15089
#define ADR_OFS_Premium2 0x1508D

//---------------[ Adresses ]---------------//
#define ADR_SpawnTime 0xB119E8
#define ADR_UnlAmmo 0xA6FC9C
#define ADR_NoSpawn1 0xB087C0
#define ADR_NoSpawn2 0xB087C4
#define ADR_NoSpawn3 0xB087C8
#define ADR_NoBounds1 0xB07714
#define ADR_NoBounds2 0xB07718
#define ADR_NoBounds3 0xB0771C
#define ADR_NoWater1 0xA7CDFC
#define ADR_NoWater2 0xA7CE00
#define ADR_MEM_WTW 0x8930F8
#define ADR_MEM_FastLockOn 0xA07B60
#define ADR_MEM_SuperNoSpread 0x8C8978
#define ADR_MEM_PlantAnyWhere 0xA6F8CE
#define ADR_MEM_DefuseAnyWhere 0x933464
#define ADR_MEM_AutoRepair 0xA6F8D7
#define ADR_MEM_Scope 0x933448
#define ADR_Artilery 0x8C8A70
#define ADR_MEM_FastHealth 0xA7A5F4
#define ADR_MEM_FastAmmo 0xA7A5EC
#define ADR_MEM_FastFlag 0xA7A5FC
#define ADR_MEM_WUW 0xA7CE04
#define ADR_MEM_UnlAmmo 0xA6FC9C
#define ADR_Boneshot 0x8C9940
#define ADR_STW 0x88D61C
#define ADR_Speed 0x8C8D10
#define ADR_DeathCam 0xB106C4
#define ADR_Explosion 0x8C8AE8
#define ADR_PlayerProne 0xA76624
#define ADR_StaminaRefill 0x9F8078
#define ADR_AntiRadar 0xA7CE34
#define ADR_QuickPlant 0xA6F8B4
#define ADR_BigCarName 0x8C8B58
#define ADR_AutoStart 0x54533F
#define ADR_WeaponShot1 0xA7606C
#define ADR_WeaponShot2 0xA7608C
#define ADR_Breaklimit 0x8C88E0
#define ADR_FullBright1 0xA764E8
#define ADR_FullBright2 0xA764EC
#define ADR_FullBright3 0xA764F0
#define ADR_GlassWalls 0xA6F988
#define ADR_WeaponGravity 0x8C8938
#define ADR_SilentWalk 0xB07818
#define ADR_LadderSpeed 0x8C8CC8
#define ADR_CrossHair 0xA7A610
#define ADR_ColorShot 0xA764E8
#define ADR_DeadSpinner 0x93026C
#define ADR_HideWeapon 0x8C89BC
#define ADR_ChangeRoll 0x8C89F0
#define ADR_CrazyCar 0x8C8810
#define ADR_WTH 0x88B304
#define ADR_RollSpeed 0x8C8B38
#define ADR_VirtualJump 0x89312C
#define ADR_Drunk 0xA6FC58
#define ADR_SniperAmmo 0xA6F8F5
#define ADR_ExtraAmmo1 0xA6F8F3
#define ADR_ExtraAmmo2 0xA6F8F4
#define ADR_AssaultAmmo 0xA6F8F7
#define ADR_Bandage 0xA6F8F9

//----------------[ User ]-----------------//

#define ADR_User_Health 0x99CBE
#define ADR_User_Name 0x644C6
#define ADR_User_Points 0x18A4
#define ADR_User_Ping 0x6E883

//-----------------[ D3D ]------------------//
#define ADR_D3DUserName 0xAA9014

//--------------[ WeaponBinder ]-------------//

#define ADR_ClassBase 0xAA937880
#define ADR_WeaponBase 0xA949C8
#define ADR_OFS_SlotBase 0x9E040

//-----------------[ ASM ]-----------------//

#define ADR_ASM_Artilery1 0x437B03
#define ADR_ASM_QuickDefuse 0x43A992
#define ADR_ASM_Bullets 0x50EF4F
#define ADR_ASM_WTW 0x76E5A2
#define ADR_ASM_STW 0x634CD0
#define ADR_ASM_BackToLobby 0x4E0374
#define ADR_ASM_AlwaysCrossHair 0x57559B
#define ADR_ASM_EngineText 0x401073
#define ADR_ASM_MessageBox 0x4BAF2A
#define ADR_ASM_UnlAmmo 0x5125F9
#define ADR_ASM_SwitchTime 0x514C30
#define ADR_ASM_OPK 0x407FBE
#define ADR_ASM_AutoStart 0x54533F
#define ADR_ASM_SuperCarSound 0x426D30

//---------------[ BypassWR ]---------------//
#define ADR_MainPacket 0x5DA1BC
#define ADR_CRCPatch 0x418E4D


//Addresses Logged: 150 >< Addresses Failed: 0//
//---Special Thanks to: CyberRazzer, Xave, Exodus---//



La libertà non si insegna, è una scelta individuale.
03/06/2013, 22:17
#1
Cerca


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