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Adress Logger by xXRusSXx 03\02

maurow
Messaggi: 6,041
Discussioni: 2,066
Registrato: 03-2011
Reputazione:
133

Mix: 8,107
Spoiler:
//------------------------------------------//
/*------//Adress Logger by xXRusSXx//-------*/
//------------------------------------------//

//-------------[ Pointers / Bases ]------------//
#define ADR_PlayerPointer 0xB04DF0
#define ADR_ServerPointer 0xAFF5B8
#define ADR_HEALTHPOINTER 0x31FB8
#define ADR_VIEWANGELS 0xAFE650
#define ADR_DevicePTR 0x8E02D4
#define ADR_GlobalPTR 0xB10C3
#define ADR_StatePTR 0xB04E18
#define ADR_BasePTR 0xB37570
#define ADR_RoomPTR 0xB05048
#define ADR_HealthPTR 0x31FB8
#define ADR_UserPTR 0xF18C
#define ADR_UserBase 0xB05410
#define ADR_MatrixPTR 0xA8C8E8

//----------------[ Offsets ]---------------//
#define ADR_Off_Speed 0x8E3628
#define ADR_Off_Invisible 0xB7E44
#define ADR_Off_NoSpawntime 0xBA1730
#define ADR_OFS_LEVEL 0xB7E18
#define ADR_OFS_DINAR 0xB7E28
#define ADR_OFS_3DPLAYERVIEW 0x101A0
#define ADR_OFS_PLAYERSTATE 0xC4CC
#define ADR_OFS_WEAPONSTATE 0xC4D0
#define ADR_OFS_X 0x10300
#define ADR_OFS_Y 0x10310
#define ADR_OFS_Z 0x10308
#define ADR_OFS_NOSPREAD 0x10110
#define ADR_OFS_GRAVITY_Z 0xC4B4
#define ADR_OFS_GRAVITY_Y 0xC4B0
#define ADR_OFS_GRAVITY_X 0xC4B8
#define ADR_OFS_NODELAY 0x10410
#define ADR_OFS_NORELOAD 0x1040D
#define ADR_OFS_GlobalSize 0xB10
#define ADR_OFS_LocalSize 0xA1DC
#define ADR_OFS_NoReload 0x1040D
#define ADR_OFS_NoSwitch 0x1040D
#define ADR_OFS_NoRecoil1 0xC444
#define ADR_OFS_NoRecoil2 0xC448
#define ADR_OFS_NoRecoil3 0xC44C
#define ADR_OFS_NFD 0x102E8
#define ADR_OFS_ViewMain 0x101D4
#define ADR_OFS_ViewX 0x101D4
#define ADR_OFS_ViewZ 0x101D8
#define ADR_OFS_ViewY 0x101DC
#define ADR_OFS_SlotMain 0x9F1E0
#define ADR_OFS_Slot1 0x9F1E0
#define ADR_OFS_Slot2 0x9F1E1
#define ADR_OFS_Slot3 0x9F1E2
#define ADR_OFS_Slot4 0x9F1E3
#define ADR_OFS_Slot5 0x9F1E4
#define ADR_OFS_Slot6 0x9F1E5
#define ADR_OFS_Slot7 0x9F1E6
#define ADR_OFS_Slot8 0x9F1E7
#define ADR_OFS_PlayerState 0xC4CC
#define ADR_OFS_WeaponMain 0x101EC
#define ADR_OFS_Weapon1 0x101EC
#define ADR_OFS_Weapon2 0x101EE
#define ADR_OFS_Weapon3 0x101F0
#define ADR_OFS_UserName 0xB7EB4
#define ADR_OFS_Invisible 0xB7E44
#define ADR_OFS_Pitch 0x101A8
#define ADR_OFS_Yaw 0x101C4
#define ADR_OFS_PlayerView 0x101A0
#define ADR_OFS_PlayerSpeed 0x1010C
#define ADR_OFS_NoSpread 0x10110
#define ADR_OFS_RoomMaster 0x9C60C
#define ADR_OFS_Premium1 0x58C
#define ADR_OFS_WeaponDamage 0x14BC
#define ADR_OFS_WeaponDefence 0x14C0
#define ADR_OFS_AmmoNumber 0x14C8
#define ADR_OFS_MagazineNumber 0x14CC
#define ADR_OFS_EffectRange 0x14D0
#define ADR_OFS_Parabola 0x14D4
#define ADR_OFS_ShotSpeed 0x14E4
#define ADR_OFS_WeaponWheight 0x14E8

//---------------[ Adresses ]---------------//
#define ADR_SpawnTime 0xBA1730
#define ADR_UnlAmmo 0xAFEA70
#define ADR_NoSpawn1 0xB98498
#define ADR_NoSpawn2 0xB9849C
#define ADR_NoSpawn3 0xB984A0
#define ADR_NoWater1 0xB0BC0C
#define ADR_NoWater2 0xB0BC10
#define ADR_MEM_WTW 0x8AC148
#define ADR_MEM_FastLockOn 0xA968DC
#define ADR_MEM_SuperNoSpread 0x8E32A8
#define ADR_MEM_PlantAnyWhere 0xAFE68E
#define ADR_MEM_DefuseAnyWhere 0x94F5C4
#define ADR_MEM_AutoRepair 0xAFE697
#define ADR_MEM_Scope 0x94F5A8
#define ADR_Artilery 0x8E33A0
#define ADR_MEM_FastHealth 0xB09404
#define ADR_MEM_FastAmmo 0xB093FC
#define ADR_MEM_FastFlag 0xB0940C
#define ADR_MEM_WUW 0xB0BC14
#define ADR_MEM_UnlAmmo 0xAFEA70
#define ADR_Boneshot 0x8E4260
#define ADR_STW 0x8A64DC
#define ADR_Speed 0x8E3628
#define ADR_DeathCam 0xBA0404
#define ADR_Explosion 0x8E3418
#define ADR_PlayerProne 0xB053F8
#define ADR_StaminaRefill 0xA86578
#define ADR_AntiRadar 0xB0BC44
#define ADR_QuickPlant 0xAFE674
#define ADR_BigCarName 0x8E3480
#define ADR_AutoStart 0x54DFFF
#define ADR_WeaponShot1 0xB04E40
#define ADR_WeaponShot2 0xB04E60
#define ADR_Breaklimit 0x8E3210
#define ADR_FullBright1 0xB052BC
#define ADR_FullBright2 0xB052C0
#define ADR_FullBright3 0xB052C4
#define ADR_GlassWalls 0xAFE74C
#define ADR_WeaponGravity 0x8E3268
#define ADR_SilentWalk 0xB97258
#define ADR_LadderSpeed 0x8E35F0
#define ADR_CrossHair 0xB09420
#define ADR_ColorShot 0xB052BC
#define ADR_DeadSpinner 0x94C1B4
#define ADR_HideWeapon 0x8E32EC
#define ADR_ChangeRoll 0x8E3320
#define ADR_CrazyCar 0x0
#define ADR_WTH 0x8DFD90
#define ADR_RollSpeed 0x8E3460
#define ADR_VirtualJump 0x8AC17C
#define ADR_Drunk 0xAFEA24
#define ADR_SniperAmmo 0xAFE6B5
#define ADR_ExtraAmmo1 0xAFE6B3
#define ADR_ExtraAmmo2 0xAFE6B4
#define ADR_AssaultAmmo 0xAFE6B7
#define ADR_Bandage 0xAFE6B9

//----------------[ User ]-----------------//

#define ADR_User_Health 0x994BE
#define ADR_User_Name 0x63CC6
#define ADR_User_Points 0x4820
#define ADR_User_Ping 0x70083

//-----------------[ D3D ]------------------//
#define ADR_D3DUserName 0xB37BAC

//--------------[ WeaponBinder ]-------------//

#define ADR_ClassBase 0xB37F1080
#define ADR_WeaponBase 0xB235D0
#define ADR_OFS_SlotBase 0x9E040

//-----------------[ ASM ]-----------------//

#define ADR_ASM_Artilery1 0x5AD71D
#define ADR_ASM_QuickDefuse 0x43B0C7
#define ADR_ASM_Bullets 0x510E43
#define ADR_ASM_WTW 0x77B0F2
#define ADR_ASM_STW 0x641D80
#define ADR_ASM_BackToLobby 0x4E1534
#define ADR_ASM_AlwaysCrossHair 0x57F756
#define ADR_ASM_EngineText 0x401073
#define ADR_ASM_MessageBox 0x4BC412
#define ADR_ASM_UnlAmmo 0x514594
#define ADR_ASM_SwitchTime 0x516BD5
#define ADR_ASM_OPK 0x4080EF
#define ADR_ASM_AutoStart 0x54DFFF
#define ADR_ASM_SuperCarSound 0x4274D6
#define ADR_ASM_Damage 0x511107
#define ADR_ASM_ClanTag1 0xB23570
#define ADR_ASM_ClanTag2 0xB2352C
#define ADR_ASM_ClanTag3 0xB23578
#define ADR_ASM_ClanTag4 0xB21FF4
#define ADR_ASM_ClanTag5 0xABB044
#define ADR_ASM_ClanTag6 0xB37BF4

//---------------[ BypassWR ]---------------//
#define ADR_MainPacket 0x5E526A
#define ADR_CRCPatch 0x419655



//Addresses Logged: 161 >< Addresses Failed: 0//

//---Special Thanks to: CyberRazzer, Xave, Exodus---//


La libertà non si insegna, è una scelta individuale.
04/02/2014, 0:18
#1
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