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[TUT] How to make a script
(Questo messaggio è stato modificato l'ultima volta il: 16/11/2013, 20:25 da MAUROW.)

maurow
Messaggi: 6,041
Discussioni: 2,066
Registrato: 03-2011
Mix: 8,107
To start off, you need a WarRock File Decoder and Encoder

Spoiler:
[Immagine: tMn4c.png]

[Per vedere i link devi REGISTRARTI.]



[Per vedere i link devi REGISTRARTI.]


So, now you open this file Decoder and Encoder, it will look like this

Spoiler:
[Immagine: 9bFgd.png]
Now it's time to find your original items.bin (you will find it at C://WarRock/data, make sure to back this file up! If your script fails, or you don't want to use it anymore, you can use the back-up!

You open the items.bin like this: click on the square that I pointed out for you and select your items.bin file.
Spoiler:
[Immagine: pLMYc.png]

If you opened it, you will see a lot of weird letters and numbers, you need to decode them, by clicking on decode ofcourse.
Spoiler:
[Immagine: ctskc.png]

And you will see this:
Spoiler:
[Immagine: 1S6Rd.png]

Go ahead and click in the area with the text, press [CTRL]+[A] and than [CTRL]+[C] now you've copied the whole text, open up word, and press [CTRL]+[V] to paste it in word, it will look like this:
Spoiler:
[Immagine: xf6jc.png]

Now it's time to script for real, if you press [CTRL]+[F] you can search all the weapons you want, but you can also search for Characters!

If you want to script your default characters, follow these steps:
Spoiler:
Press [CTRL]+[F] and search for: E_DEFAULT this is your Engineer Character (the default one, that's the one everyone has when he/she starts playing WarRock. The following things can be changed:
<!--
<BASIC_INFO>
KOREAN = ????
ENGLISH = E_Default
CODE = BA01
ACTIVE = TRUE
LABEL = 0
</BASIC_INFO>
<ABILITY_INFO>
HeadShotDefense = 0
BodyDefense = 0
IncClanEXP = 0
DecWeightRatio = 0
DecFallingDamag = 0
DecSPComsum = 0
IncDinarRatio = 0
IncEXPRatio = 0
ItemWeight = 0
IncAccuracy = 0
IncThrowRange = 0
ExtendOption1 = 0
ExtendOption2 = 0
AddDinar = 0
WearInfo = 16
platformInfo = 0
UsingTypeCount = 5
UsingType = J,V,F,D,S
PackageItemCount = 0
PackageItem = 0
</ABILITY_INFO>
//-->

The ones that are bold can be changed, you can play with it for a little bit, to see how much you can change.


And now for the guns:
Spoiler:
Again, press [CTRL]+[F] and search the gun you want to script, for example, I have the mp5 right here:
<!--
<ABILITY_INFO>
POWER = 400
DEFENCE = 0
SOOTRANGE = 5000
AMMONNUM = 30
MAGAZINENUM = 5
EFFECTRANGE = 0
PARABOLA = 400
REACTAMOUNT = 1.800000
REACTRECOVERY = 4.000000
ACCURATE = 38.000000
SHOOTSPEED = 11000
WEIGHT = 18
COOLTIME = 0.000000
RELOADTIME = 800.000000
HEATFACTOR = 0.000000
COOLFACTOR = 0.000000
FSDTIME = 0.000000
SCDTIME = 0.000000
ARMORTYPE = 0
</ABILITY_INFO>
<TARGET_INFO>
PERSONAL = 100,80,60
SURFACE = 0,0,0
AIR = 0,0,0
SHIP = 0,0,0
</TARGET_INFO>
//-->

The bold things can be changed, but be carefull when changing the effect range, it doesn't work that well on snipers and assault rifles and smg's, it only works good on grenades and bazooka's!

If you are done with scripting the guns you want, you copy the text and paste it into NotePad
Spoiler:
[Immagine: PeiEd.png]

Go back to your file decoder, click the square from input file again, and make sure you are looking for .txt files.
Spoiler:
[Immagine: zuMVf.png]

Once you've opened the file, click on Encode, so these weird numbers and letters are back.

And again, you copy these letters into a new .txt document, that should be named items.txt
Spoiler:
[Immagine: UREUf.png]

Paste your Encoded script in that items.txt document.
Spoiler:
[Immagine: nqt4h.png]

Save it, and than click on properties.
Spoiler:
[Immagine: D5wnc.png]

Now you should call that file items.bin
Spoiler:
[Immagine: gQIgg.png]

Click on 'Yes' to save it as items.bin.
Spoiler:
[Immagine: xIMJc.png]
You have just created your script! Copy and paste this file in your C://WarRock/Data folder, use a CRC Bypass and start WarRock!

NOTE: You cannot make weapons buyable for 1 dinar. So DO NOT TRY TO MODIFY THOSE FACTORS IN YOUR SCRIPT, IT WILL NOT WORK!

The first time you do this might be difficult, but once you know how to properly do this, you will be able to make a script within 15 minutes (depends on how many weapons you script, if you want to script all of them, it can take about an hour.

Good luck with scripting!

~Casualty96


CREDITS:
ToxicData (for the file Decoder/Encoder)
Casualty96 (for making this tutorial)
Everyone who reads this (yea, that's right, you all get credits, because you guys are the best!)



La libertà non si insegna, è una scelta individuale.
16/11/2013, 20:25
#1
Cerca

Danyele360
Messaggi: 690
Discussioni: 37
Registrato: 12-2011
Mix: 711
a che serve?? O.o

16/11/2013, 21:37
#2
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maurow
Messaggi: 6,041
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aumenta la potenza di fuoco delle armi .


La libertà non si insegna, è una scelta individuale.
17/11/2013, 10:29
#3
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1 Life, 1 Avatar &lt;3
Messaggi: 9,074
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Registrato: 08-2011
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mica solo quello, puoi proprio modificarle del tutto. è una cosa fantastica!

17/11/2013, 16:41
#4
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maurow
Messaggi: 6,041
Discussioni: 2,066
Registrato: 03-2011
Mix: 8,107
sempre se si possiede un Bypass aggiornato


La libertà non si insegna, è una scelta individuale.
17/11/2013, 23:02
#5
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1 Life, 1 Avatar &lt;3
Messaggi: 9,074
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Registrato: 08-2011
Mix: 0
Si crc

18/11/2013, 15:21
#6
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Il criceto mannaro
Messaggi: 3,536
Discussioni: 201
Registrato: 03-2011
Mix: 3,737
peccato che i bypass che girano non coprono sta cosa, già provato tempo fa


digger
19/11/2013, 22:21
#7
Cerca


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