-----------------------------------------------------
----------KaaammmmeeeeeHaaaammmeeeeHaaaaaa-----------
-----------------------Wusch-------------------------
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---------------Gotens_VIPAddylogger------------------
-----------------------V1.0--------------------------
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--------------------Pointer--------------------------
#define ADR_Serverpointer 0x00B7C198
#define ADR_Playerpointer 0x00C81820
#define ADR_BasePointer 0x00BB67F8
#define ADR_WeaponPointer 0x00A26378
#define ADR_WeaponBase 0x00****** // for Weapon Binder
#define ADR_DevicePointer 0x00B01C00
#define ADR_UserPointer 0x00C8186C
#define ADR_HealthPointer 0x00BB838C
-----------------------------------------------------
--------------------Menorys--------------------------
#define ADR_StructSize 0x001CF0
#define ADR_AntiAfk 0x00B02AE0
#define ADR_WalkUnderWater 0x000
#define ADR_HeightWater 0x000
#define ADR_FastHealth 0x000
#define ADR_FastAmmo 0x000
#define ADR_FastFlag 0x00B05FA8
#define ADR_FastRepair 0x00B05F70
#define ADR_NoSpread 0x00C9CE30
#define ADR_NoBounds1 0x000
#define ADR_NoBounds2 0x000
#define ADR_NoBounds2 0x004
#define ADR_Speed 0x0099D4F4
#define ADR_Spawn1 0x00B35FE0
#define ADR_Spawn2 0x00B35FDC
#define ADR_Spawn3 0x00B35FD8
#define ADR_FogFar 0x000
#define ADR_FogNear 0x00FFFFFFFC
#define ADR_ForceKick 0x00F99B8
#define ADR_VisualJump 0x0098D9E8
#define ADR_Fullbright1 0x00B08968
#define ADR_Fullbright2 0x00B0896C
#define ADR_FullBright3 0x00B08970
#define ADR_ColorShoot1 0x00B08968
#define ADR_ColorShoot2 0x00B0896C
#define ADR_ColorShoot3 0x00B08970
#define ADR_WaterColor1 0x0016A0031
#define ADR_WaterColor2 0x0016A0035
#define ADR_WaterColor3 0x0016A0039
#define ADR_SuperNoSpread 0x0098FE28
#define ADR_Scope 0x00A26180
#define ADR_CQC_Spawn 0x00C9CFCC
#define ADR_CQC_Prone 0x00C9CFCC
#define ADR_Angelviewer 0x00B01BFC
#define ADR_MemUnlAmmo 0x00B3A620
---------------------PXItems-------------------------
#define ADR_ExtraAmmo1 0x00B02AAC
#define ADR_ExtraAmmo2 0x00B02AAD
#define ADR_SniperPx2 0x00B02AAE
#define ADR_AssultPx2 0x00B02AB0
#define ADR_Bandage 0x00B02AB2
-------------------D3DESPItems-----------------------
#define ESP_D3DBranche 0x00BB8398
#define ESP_D3DHealth 0x00BB838C
#define ESP_D3DTeam 0x00BB84CC
---------------------Offsets-------------------------
#define OFS_Max_Player 0x002B94C
#define OFS_SlotBase 0x00******
#define OFS_X 0x00130
#define OFS_Y 0x000
#define OFS_Z 0x000
#define OFS_LowGravityOfs_X 0x00C4A4
#define OFS_LowGravityOfs_Y 0x00148
#define OFS_LowGravityOfs_Z 0x00C4AC
#define OFS_NFD 0x00150
#define OFS_Slot1 0x001021A0
#define OFS_Slot2 0x001021A1
#define OFS_Slot3 0x001021A2
#define OFS_Slot4 0x001021A3
#define OFS_Slot5 0x001021A4
#define OFS_Slot6 0x001021A5
#define OFS_Slot7 0x001021A6
#define OFS_Slot8 0x001021A7
#define OFS_Level 0x0011A288
#define OFS_Dinar 0x0011A298
#define OFS_Prem1 0x0057C
#define OFS_Prem2 0x00580
#define OFS_GmWarn 0x00BB8364
--------------------AsmAddys-------------------------
#define OFS_Stamina5 0x0043B983
#define OFS_Stamina10 0x0043B9A1
#define ADR_Ossigen 0x00******
#define ADR_QuickPlant 0x00******
#define ADR_Quick_Defuse 0x00******
#define ADR_WTW 0x007FB2E7
#define ADR_STW 0x00611430
#define ADR_Escalator1 0x00******
#define ADR_NoReload 0x00******
#define ADR_Escalator2 0x00******
#define ADR_ZeroDealy 0x00******
#define ADR_ForceKick 0x00******
#define ADR_FakeKick 0x00******
#define ADR_Headshoot1 0x00******
#define ADR_Headshoot2 0x00******
#define ADR_AutoRepair 0x00******
#define ADR_RadarGps 0x00******
--------------------Aktelery-------------------------
#define ADR_Artillery1 0x00******
#define ADR_Artillery2 0x00****** // no sure
#define ADR_Artillery3 0x00****** // no sure
#define ADR_Artillery4 0x00******
#define ADR_Artillery5 0x00******D no sure
#define ADR_Artillery6 0x00******
#define ADR_Artillery7 0x00****** no sure
#define ADR_Artillery8 0x00******
--------------------Vehcicle-------------------------
#define ADR_VehJump1 0x00******
#define ADR_VehJump2 0x00******
#define ADR_VehJump3 0x00******
#define ADR_VehJump4 0x00******
#define ADR_OmgCar1 0x00******
#define ADR_OmgCar2 0x00******
#define ADR_VehInvisible 0x00******
#define ADR_VehicleNoRestrictions1 0x00******
#define ADR_VehicleNoRestrictions2 0x00******
#define ADR_VehicleNoRestrictions3 0x00******
#define ADR_VehicleNoRestrictions4 0x00******
-----------------------------------------------------
---------------------Credits:------------------------
---------------------NoName--------------------------
-----------------------NikM--------------------------
---------------------Son_Goten-----------------------
--------------------CyberRazzor----------------------
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