#+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+#
#+#+#+#+#+#+#+#+#+#+# aLexK's AddyLogger #+#+#+#+#+#+#+#+#+#+#
#+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+#
#+#+#+#+#+#+#+#+#+#+# Pointer #+#+#+#+#+#+#+#+#+#+#
#define PTR_PLAYERPOINTER 0x00C81820
#define PTR_SERVERPOINTER 0x00B7C198
#define PTR_BASEPOINTER 0x00BB67F8
#define PTR_DEVICEPOINTER 0x009B7108
#define PTR_WEAPONPOINTER 0x00A26378
#define PTR_HEALTHPOINTER 0x00BB838C
#define PTR_USERPOINTER 0x00C8186C
#+#+#+#+#+#+#+#+#+#+# Address #+#+#+#+#+#+#+#+#+#+#
#define ADR_NOSPREAD 0x009B2A50
#define ADR_ALLWAYSCROSS 0x000
#define ADR_SPEED 0x0099D4F4
#define ADR_PLANTANYWHERE 0x00B02AA4
#define ADR_CQCProne 0x00C9CFCC
#define ADR_FASTAMMO 0x000
#define ADR_FASTMEDIC 0x008
#define ADR_FASTFLAG 0x00C
#define ADR_FASTREPAIR 0x004
#define ADR_NOBOUNDS1 0x000
#define ADR_NOBOUNDS2 0x004
#define ADR_NOBOUNDS3 0x008
#define ADR_QUICKSPAWN1 0x00B35FD8
#define ADR_QUICKSPAWN2 0x00B35FDC
#define ADR_QUICKSPAWN3 0x00B35FE0
#define ADR_IMDRUNK 0x00B32160
#define ADR_FASTLOCKON 0x00C9BF34
#define ADR_NOWATER 0x00AF4D70
#define ADR_WALKUNDERWATER 0x000
#define ADR_WATERCOLOR1 0x0016A0031
#define ADR_WATERCOLOR2 0x0016A0035
#define ADR_WATERCOLOR3 0x0016A0039
#define ADR_FULLBRIGHT1 0x00B08968
#define ADR_FULLBRIGHT1 0x00B0896C
#define ADR_FULLBRIGHT1 0x00B08970
#define ADR_NEARFOG 0x000
#define ADR_FARFOG 0x004
#define ADR_ANGELVIEW 0x00B01BFC
#define ADR_UNLAMMO 0x00B39168
#+#+#+#+#+#+#+#+#+#+# Stamina #+#+#+#+#+#+#+#+#+#+#
#define STAMINA1 0x0098D9C4
#define STAMINA2 0x0098D9C8
#define STAMINA3 0x0098D9CC
#define STAMINA4 0x0098D9DC
#define STAMINA5 0x0098D9D0
#+#+#+#+#+#+#+#+#+#+# Direct3D #+#+#+#+#+#+#+#+#+#+#
#define D3D_NAME 0x00BB71BC
#define D3D_HEALTH 0x00BB838C
#+#+#+#+#+#+#+#+#+#+# Offsets #+#+#+#+#+#+#+#+#+#+#
#define OFS_FORCEKICK 0x004FD44B
#define OFS_SLOT1 0x001021A0
#define OFS_SLOT2 0x001021A1
#define OFS_SLOT3 0x001021A2
#define OFS_SLOT4 0x001021A3
#define OFS_SLOT5 0x001021A4
#define OFS_SLOT6 0x001021A5
#define OFS_SLOT7 0x001021A6
#define OFS_SLOT8 0x001021A7
#define OFS_NFD 0x000
#define OFS_PLAYERSIZE 0x001CF0
#define OFS_X 0x00130
#define OFS_Y 0x000
#define OFS_Z 0x000
#define OFS_GRAVITY_X 0x00144
#define OFS_GRAVITY_Y 0x0014C
#define OFS_GRAVITY_Z 0x00148
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
#+#+#+#+#+#+#+#+#+#+# PX Stuff #+#+#+#+#+#+#+#+#+#+#
#define PX_EXTRAAMMO1 0x00B02AAC
#define PX_EXTRAAMMO2 0x00B02AAD
#define PX_SNIPERAMMO 0x00B02AAE
#define PX_ASSAULTAMMO 0x00B02AB0
#define PX_BANDAGE 0x00B02AB2
#+#+#+#+#+#+#+#+#+#+# Asm #+#+#+#+#+#+#+#+#+#+#
#define ASM_WTW 0x007FB2E7
#define ASM_STW 0x00611570
#define ASM_STAMINA5 0x0043B983
#+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+#
#+#+#+#+#+#+#+#+#+#+# Credits #+#+#+#+#+#+#+#+#+#+#
#+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+##+#+#+#+#+#+#+#+#+#+#
#+#+#+#+#+#+#+#+#+# aLexK # NikM # NoName #+#+#+#+#+#+#+#+#+#+#
75 Addys Logged!