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#define ADR_SERVERNAME1 0x00A72324
#define ADR_SERVERNAME2 0x00A722D4
Codice:
DWORD dwServer = "BuBBLe is The BEST";
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sprintf((CHAR*)ADR_SERVERNAME1,dwServer);
sprintf((CHAR*)ADR_SERVERNAME2,dwServer);
€dit : Fixxed some bugs!
Found by BuBBLe[/QUOTE]
xBioK1ngz
Always CrossHair
Code:
*(DWORD*)( 0xA3AD74 ) = ( *(DWORD*)( 0xA3AD78 ) / 2 );
Quote:
Originally Posted by Chown¡¡qhtz
Code:
if (CH_UseAIWeaponsAnyWhere == 1)
{
*(int*)ADR_AIWeapon = 4;
}
#define ADR_AIWeapon 0x8F784C
Edit For Copy & Paster's With Weapon Check :
if (CH_AIWeapon == 1)
{
if ( (PlayerPointer+OFS_Weapon1) == 165 || (PlayerPointer+OFS_Weapon1) == 166 || (PlayerPointer+OFS_Weapon1) == 167)
{
*(int*)ADR_AIWeapon = 4;
}
}
im not 100% sure if its work witth this i wrote it out of my head idk if numbers are right
Full Credits Go to iKito
if u use it Credit him
Code:
CPU Disasm
Address Hex dump Command Comments
0041E6CE /$ 833D 4C788F00 03 CMP DWORD PTR DS:[8F784C],3 ; WarRock-.0041E6CE(guessed Arg1)So its
Code:
_asm
{
MOV DWORD PTR DS:[ADR_WEAPON_RESTRICTIONS] ,3
}Credits : BuBBLe